[Taocow PBEM] Chapter IV: The Emerald Isle
D McCullough
derekm617 at hotmail.com
Wed May 25 10:35:17 PDT 2005
[Arden]
He fishes around for some trade goods and what might be saleable to try and
trade out for some of those exploding arrows that looks friendly. Also,
he'll look for a scope that might have a better advantage than his current
one.
[/Arden]
----- Original Message -----
From: "Aaron Clausen" <mightymartianca at alberni.net>
To: "The Tao of Cow Rifts PBEM" <taocowpbem at zork.net>
Sent: Wednesday, May 25, 2005 9:46 AM
Subject: Re: [Taocow PBEM] Chapter IV: The Emerald Isle
> OOC: Where's the rest of my players? Rod, Osiris, Lady Frost, yoo hoo!
>
>> [Alex]
>> While she is no longer part of the Coalition, some of her bone deep
>> reactions are hard to resist. She pauses for a moment after seeing the
>> creature but recovers quickly. She clears her throat and states, "I have
>> lost alot of specialty grenades while in combat. I am wondering if you
>> might have replacements or you might have the materials to make more? I
>> would prefer the replacements but they may be custom work (ooc: Alex has
>> armorer so shoudl be able to make her own if she can get the materials if
>> need be)
>> [/Alex]
>
> [GM]
> The lizard man points to a series of cabinets on a side wall. There are
> numerous types of grenades, including the ones Alex is looking for.
> "Those
> do the trick?" the lizard man asks?
> [/GM]
>
>> [Arden]
>> Arden looks around, glancing at anything familiar (meaning he could use
>> proficiently) and also for a new scope that might improve his shooting
>> accuracy, as well as some .30-06 ammo and e-clips.
>> [/Arden]
>
> [GM]
> There are very fine knives, as well as bows, crossbows (including some
> with
> exploding bolts that look very nasty indeed), as well as rifles, energy
> rifles and a large assortment of scopes.
> [/GM]
>
> [Bongo]
> Bongo looks around the shop and whistles. "There's enough here to stock
> an
> army. Tell me though, do you have any maps?"
> [/Bongo]
>
> [GM]
> "A few." the lizard man says. "Nothing terribly good, and mainly of
> Europe. What do you need?"
> [/GM]
>
> [Bongo]
> "Maps of North America." Bongo replies. "Know of anybody that's got
> some?"
> [/Bongo]
>
> [GM]
> The lizard man thinks for a moment. "You might try the Zek'r, owns a
> small
> specialties shop a block down the road. It has quite a few old
> pre-Apocalyptic maps that might do the job."
> [/GM]
>
> [Meanwhile, outside...]
>
>> [Kyle]
>> Kyle lands his SAMAS and hides it as best as he and then suits up in his
>> body armour and scout the area.
>> [/Kyle]
>
> [GM]
> It's still very early, so there is little activity. The failing fog
> reveals
> the town as, in fact, a rather large city, with well-constructed
> buildings. Oddly, the huge majority of the buildings look completely
> unoccupied.
>
> "Whatcha doin', fine sir?" a boy's voice says behind Kyle. Kyle wheels
> around and sees their young guide. "Can I follow you around? Where did
> that funny armor you were wearing come from? Are you from the New German
> Republic. My dad says that the NGR aren't very nice, but maybe you are.
> Did your ship get caught in last night's storm? You travel with some
> pretty
> ladies, do you think one would marry my brother, Nigel? He's nice,
> sometimes, but lonely and a little weird. Do you like chocolate? Have
> you
> ever killed anyone? Have you seen a demon?"
> [/GM]
> --
> Aaron Clausen mightymartianca at alberni.net
>
> Palladium Rifts PBEM:
> http://test.alberni.net/taocow/rifts_pbem/
>
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