[Taocow PBEM] OOC - Prowl Rules
Rich
kwnart at gmail.com
Wed Dec 2 21:18:45 GMT 2009
That's real close to the house rules we used for years. I like it
On Wed, Dec 2, 2009 at 12:51 PM, Aaron Clausen
<mightymartianca at gmail.com> wrote:
> This is one thing that's always bothered me about Palladium, and
> especially Rifts, that Prowl is a skill, and that, if one goes by the
> rules, you can't sneak around unless you've got the skill.
>
> I've finally decided, after GMing Palladium games in one fashion or
> another for a couple of decades, to come up with a house rule. I know
> some folks use Physical Prowess as a base skill percentage, but that
> sucks unless your a Juicer. I've decided that for basic "creeping and
> sneaking", it's PPx2. For those with a Prowl skill, add your PP score
> as a one-time bonus. Prowl is, by default, way too low anyways.
> We'll see how that goes.
>
> Any other ideas?
>
> --
> Aaron Clausen
> mightymartianca at gmail.com
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