[Taocow PBEM] Book 3 - Chapter XVII - Return to Hoburn Hill

Aaron Clausen mightymartianca at gmail.com
Sun Mar 29 07:03:52 UTC 2015

>> [GM]
>> ...
>> In the meantime, the company reach the top of the hill, and there
>> before them is the immensity of haunted Liverman in all its strange,
>> ruined, horrifying glory. At least a dozen ley lines, and four nexuses,
>> can be seen. The very air shimmers with mystical energy.
>> The trail of the kidnappers merges here with the ruins of an old road
>> that leads down about a mile to a bridge across the River Mersey. The
>> bridge itself is still standing, and despite the rust and other signs
>> of decay, actually looks as if someone is at least attempting to
>> maintain it. New supports have been welded, along with pilings to hold
>> up the sagging bridge near its center.
>> Beyond the bridge the buildings for several blocks have been knocked
>> down, and it looks like the rubble has been used to construct a
>> pyramid that sits below the nearest nexus, about a half a mile from
>> the bridge [OOC: a mile and a half from the company's current
>> position]. A wall of rubble and steel surrounds the pyramid, and
>> several fires can be seen blazing inside the wall. It looks like it
>> would be difficult to creep up to the wall from this direction, as it
>> is essentially an empty plain. There might be a way by going the long
>> way around, as there looks to be several still-standing buildings, but
>> it means going several miles out of their way through the ruins of the
>> city.
>> The light of the nexus is so strong that it casts shadows, and more
>> importantly reveals several individuals, probably humanoid, racing
>> towards the pyramid, carrying another figure.
>> [/GM]

> [Vesper]
> Vesper would be trailing not too close to Alex or Ted to ruin their
> tracking but close enough to provide support. So figure at least 50 to
> 100 feet back. Feeling the nexus and ley lines Vesper starts fueling
> himself feeling he may need it when the city or what is left of it comes
> into view.
> [/Vesper]

> [Oz]
> Oz orders the hovercycles not to pursue, instead to keep up an aerial
> watch over the four of them as they pursue on foot. Like Alex, he
> hunkers down below the crest of the hill and pokes just his scoped rifle
> up to peer down at the city. Unlike Alex, when he hunkers down he
> turns on the active camo function of his fully environmental armor and
> fades from sight like a ghost.
> [/Oz]

The hovercycle pilots confirm, and stay back from the crest of the hill.

> [Alex]
> The red headed scout brings her rifle up and focuses her scope.
> [/Alex]

It is almost certainly Louissa. She is wearing New Camelot armor, bit no
helmet, and Alex can see her hair, though not her face.

> [Alex]
> If she is over 80% sure the carried figure is Louissa, she moves the
> rifle quickly down just a millimeter and makes a called shot on the
> runner's leg. She will be firing a three round burst because she wants
> to stop the person. [Strike: 8]
> [/Alex]

Unfortunately the shot misses, and wrote, it alerts the captors that they
have been followed and are under attack.

> [Ted]
> As soon as Alex fires, Ted takes off running at full speed straight for
> the Louissa.
> [/Ted]

As Ted races towards Louissa and her captors, they react to missed shot.
The humanoid carrying Louissa keeps running towards the compound
surrounding the pyramid, while the other three stop, drop to their knees,
pull out some sort of guns and open fire on the hillside.

Alex, Oz and Vesper are forced to duck for cover as bluish bolts of energy
strike the trees and brush, which explode and burst into flames.

By this point Ted, with his incredible mutant speed, is already at the
bridge as they take aim at him. The three enemies are about 600 or 700 feet
from Ted, the lone captor carrying Louissa is over a thousand feet away,
and only a couple of hundred from the wall.

As Louissa's captor approaches the wall a gate swings open to allow it and
Louissa in.

Aaron Clausen
mightymartianca at gmail.com

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