Brutix

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Brutix
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One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.
High slots 7
Medium slots 4
Low slots 5
Rig slots
Power output 1150 MW
CPU output 435 tf
Turret slots 7
Launcher slots 0
Max targets 7
Shield capacity 3906
Shield resists
(EM/EXP/KIN/THERM)
0/60/40/20
Armor HP 4395
Armor resists
(EM/EXP/KIN/THERM)
60/10/35/35
Capacitor 2343
Drones 50 m3
Cargo 400 m3
Max Speed 145 m/s
Insurance Cost 8,100,000.00
Insurance Payout 27,000,000.00
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Contents

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Ship Overview

An interesting twist for the battlecruiser, this Brutix is like a larger sig radius Thorax with a hell of an armor repair bonus as per your battlecruiser skill. The Brutix is the most streamlined of all the tier 1 battlecruisers in purity of design and purpose.

It's not terribly popular, but it can tank and dish out damage extremely well.

Bonuses

  • Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level
  • Role Bonus: 99% reduction in the CPU need of Warfare Link modules.

Skill Requirements

Primary

Secondary

Ship Fittings

A few of our experienced pilots have taken their preferred/specialized fittings and entered them below. This is for our newer goons searching for some clarity in the jumbled mix of ship modules and skill sets. New goons read on, experienced goons, post away.

PvP Setups

Heavy Tank PvP Blaster Brutix

High
7x Heavy Electron Blaster II's
Medium
1x 10mn MWD II
1x Warp Disruptor
1x Stasis Webifier
1x Medium Electrochemical Capacitor Booster (800s)
Low
2x Medium Armor Repairer II
2x EANM II
1x Explosive Hardener or Damage Control
Drones
5x Hammerhead II

This is probably the most natural Brutix setup in terms of its bonuses, grid and tank. Ideally you want an injected dual-repper tank, and that means using electrons in the highs. While this doesn't do as much dps as a gank Brutix, it's steady in the 400 dps range and you can basically tank forever until your cargo hold runs out of cap booster 800s. That gives you a huge margin of error in pvp.

Ismern's PvP Setup

High
6x Heavy Ion Blaster I (Antimatter M)
1x Small Nosferatu I
Medium
1x 10MN Microwarpdrive I
1x Medium Capacitor Booster (200s)
1x Stasis Webifier I
1x Warp Scrambler/Disruptor I
Low
1x Medium Armor Repairer I
1x Small Armor Repairer I
1x Armor Explosive Hardener I
1x Energized Adaptive Membrane I
1x Magnetic Field Stabilizer I
Drones
5x Hammerhead I

Designed to be an 'expendable' ship with all T1 fittings. The idea is to run the SAR constantly (while needed) and spurt the MAR. The cap booster really helps to maintain your cap. Unfortunately, the small nos is sort of just an afterthought, lacking enough grid for another weapon. Even so, every little bit helps.

The Mittani's Sniping Brutix

High
7x 250mm Railgun II's
Mid
2x Tracking Computer II
2x Sensor Booster II
Low
3x Magnetic Field Stabilizer II
1x Reactor Control Unit I
1x Small Armor Repairer II

This takes Adv Weapon Upgrades to fit, but if you go with the t1 version of this setup and replace the SAR II with another RCU or a PDS everything should mesh nicely, even with low skills.

This setup is intended to be used as part of a GoonBlob(tm), thus it has no tank. You will need to warp out if you get called primary, otherwise you're toast... but odds are if there are battleships in your gang, your Brutix will be way down on the target list.

The joy of this fitting is mashing F1-F7 and watching volleys of antimatter M shoot out to 30km, or up to 75+km with iron. If you use Spike M, hilarity will ensue. Basically, the combination of a ship damage bonus plus a full rack of MFS mods and 7 highslots means you can hit like a truck at long range in a fully insurable ship with relatively cheap fittings.

Yeep's Rapeix

High
7x Heavy Ion Blaster II
Mid
1x 10mn Microwarp Drive II
1x Web
1x 7.5km Scram
1x Cap Recharger
Low
1x Medium Armor Rep II
1x Explosive Hardener
1x Energized Adaptive Nano
2x Magnetic Field Stabilizer II
Drones
5x Valkyrie II

MWD into orbit range and begin the rape. You can put out something insane like 500dps with T2 ammo. You can also replace one of the blasters with a cloak for a pretty nice solo cockfagging ship.

PvE Setups

Dhannik's Ratting Brutix

High
6x Medium Ion Blaster
1x Medium Nos
Medium
10mn MWD
Webber
2x cap recharger
Low
2x Medium Armor Repairer
Active thermal hardener
Active kinetic hardener
RCU
Drones
5 hammerheads

You'll have more cap than anything and be able to tank very well and with the dual armor repairer you can easily repair any holes you made while slowboating to get close to the spawn to open up with blasters.

THIS ONLY WORKS WITH SERPENTIS WHO ARE THE EASIEST RATS EVER TO KILL OKAY!

Alex Burgess's Angel Rapeix

High
5x Heavy Neutron Blaster - Antimatter
1x Medium Nos
1x Drone Link Aug
Medium
10mn AB
Webber
2x Cap Recharger
Low
1x Medium Armor Repairer (II)
2x Active Exp Hardener (or - an exlposive and + one kin depending on spawn)
1x Energized Adap Nano OR Damage Control
1x RCU
Drones
5 Valkyrie

Much like Dhannik's , you'll have cap for days. This should be a DPS beast compared to the ion set up. Works with 2x rep as well, but Ive never needed it as you should eat through the spawns fast enough. Ive taken triple Malakims in it, just keep an eye on rep and cap.

Alternatively Dhannik's set up works well with an AB to save grid and a magnetic field stab down low to help the little ion get more pew pew.

Telefishopolis' Level 3 Mission Brutix

High
7x 200mm Railgun
Medium
10MN Afterburner II
Stasis Webifier
2x Cap Recharger
Low
Medium Armor Rep II
2x Mission-specific Hardeners (pref. N-Type)
RCU
Cap Relay
Drones
5 mission-specific lights or mediums

Your optimal with Antimatter in the rails is around 10KM, which is where cruiser rats like to hang around in L3 missions. Since you have so many deadspace areas, the traditional rush in and fuck em up Brutix fit doesn't work so well, since you can't fit an MWD. Some missions will have interceptors with webs and scrams, bring light drones in that case. Mediums have trouble tracking those guys.

If you have omg leet cap skillz, you can trade the cap relay for another hardener. Even if you don't, you could switch a rail for a medium nos. Also, if you have engineering V, you can easily switch the RCU out for a PDS.

The tl;dr Brutix Miner

High
7x Miner II
Mid
Asteroid Scanner
Cargo Scanner
Low
3x Co-Processor (CPU) (named if you need to)
2x Warp Core Stabiliser (WCS)

With Drones 5, Drone Interfacing 3, Mining Drone Op 2, Mining 4 and Astrogeology 3 you can pull in 40 crok / minute.

That's nearly as much as an Apoc, in a ship that costs 1/3 as much and gets excellent insurance return. Best used in mining ops or herds, since you have no tank whatsoever.

Only problem is that the Brutix doesn't have enough cargo room to suck in 7 miner II's worth of crok per cycle. So you have cycle your lasers (turn on half, and then turn on the other half in 30 seconds) and then keep dumping your ore into your can every 30 seconds instead of every 1-2 minutes. Not for those with ADD!

Tanking Judgement

It's pretty easy to tank Judgement with the following:

  • EM Armor Compensation III
  • 1600mm Rolled Tungsten Plate
  • EANM II
  • Armor EM Hardener II

You'll end up with around 1100 armor HP left, enough to give you a buffer to rep up before the enemy fleet jumps back in.