Flat profile: Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls s/call s/call name 26.04 52.35 52.35 1829591 0.00 0.00 ik_drawfont(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) 25.85 104.32 51.97 113806 0.00 0.00 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) 11.90 128.25 23.93 1055 0.02 0.05 combat_display(int) 8.90 146.14 17.89 4649 0.00 0.00 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) 5.27 156.74 10.60 725 0.01 0.02 calc_sprite_color(t_ik_sprite*) 5.25 167.29 10.55 3 3.52 4.06 intro_screen() 4.94 177.23 9.94 38695373 0.00 0.00 ik_putpixel(SDL_Surface*, int, int, unsigned int) 2.50 182.26 5.03 14377387 0.00 0.00 get_palette_entry(int) 0.87 184.01 1.75 68874 0.00 0.00 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) 0.84 185.69 1.69 8692092 0.00 0.00 ik_image_pointer(SDL_Surface*, int, int) 0.75 187.20 1.51 16114 0.00 0.00 ik_drawbox(SDL_Surface*, int, int, int, int, int) 0.63 188.48 1.28 19 0.07 0.07 halfbritescreen() 0.57 189.63 1.16 7501 0.00 0.00 combat_movement(int) 0.55 190.73 1.10 1499934 0.00 0.00 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) 0.48 191.70 0.97 1 0.97 1.15 starmap_createnebulamap() 0.34 192.39 0.69 1 0.69 1.11 splash_screen() 0.34 193.07 0.68 138600 0.00 0.00 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) 0.30 193.68 0.61 1554 0.00 0.00 ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) 0.30 194.28 0.60 360 0.00 0.02 gfx_magnify() 0.29 194.86 0.58 1 0.58 0.58 starmap_createnebula(int) 0.27 195.40 0.54 65166 0.00 0.00 combat_findtarget(_t_ship*, int) 0.25 195.90 0.50 3779 0.00 0.03 starmap_display(int) 0.23 196.36 0.46 9668 0.00 0.00 ik_setclip(int, int, int, int) 0.22 196.81 0.45 18949 0.00 0.00 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) 0.21 197.23 0.42 3888 0.00 0.00 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) 0.20 197.64 0.41 1 0.41 0.63 credits_screen() 0.20 198.04 0.40 291805 0.00 0.00 get_distance(int, int) 0.15 198.35 0.31 3779 0.00 0.01 starmap_displayship(int, int) 0.13 198.62 0.27 1055 0.00 0.00 combat_autocamera(int) 0.13 198.88 0.26 1 0.26 164.57 starmap() 0.11 199.10 0.22 set_palette_entry(int, int, int, int) 0.10 199.31 0.21 3 0.07 18.57 combat(int, int) 0.09 199.49 0.19 136595 0.00 0.00 get_direction(int, int) 0.06 199.62 0.13 3238 0.00 0.00 starmap_sensefleets() 0.05 199.73 0.11 7680 0.00 0.00 ik_getpixel(SDL_Surface*, int, int) 0.05 199.83 0.10 198117 0.00 0.00 ik_putpixel_add(SDL_Surface*, int, int, unsigned int) 0.04 199.92 0.09 9527 0.00 0.00 combat_updateshipstats(int, int) 0.04 200.00 0.08 3229 0.00 0.00 starmap_advancedays(int) 0.03 200.07 0.07 2 0.04 0.04 ik_del_font(t_ik_font*) 0.03 200.13 0.06 5969 0.00 0.00 ik_blit() 0.03 200.19 0.06 1055 0.00 0.01 combat_displayships() 0.03 200.25 0.06 1 0.06 0.18 starmap_createnebulagfx() 0.02 200.30 0.05 553441 0.00 0.00 get_ik_timer(int) 0.02 200.35 0.05 547495 0.00 0.00 eventhandler() 0.02 200.40 0.05 217656 0.00 0.00 ik_inkey() 0.02 200.45 0.05 1094 0.00 0.00 new_image(int, int) 0.02 200.50 0.05 725 0.00 0.00 get_rgb_color(int, int, int) 0.01 200.53 0.03 547495 0.00 0.00 ik_eventhandler() 0.01 200.56 0.03 27304 0.00 0.00 key_pressed(int) 0.01 200.59 0.03 9198 0.00 0.00 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) 0.01 200.62 0.03 3628 0.00 0.00 read_line(_IO_FILE*, char*, char*) 0.01 200.65 0.03 3000 0.00 0.00 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) 0.01 200.68 0.03 4 0.01 1.14 klakar_trade() 0.01 200.71 0.03 1 0.03 0.03 Game_Shutdown(void*) 0.01 200.73 0.02 1055 0.00 0.00 combat_checkescapes(int) 0.01 200.75 0.02 894 0.00 0.00 combat_checkalttargets(int, int) 0.01 200.77 0.02 21 0.00 0.00 load_sprites(char*) 0.01 200.79 0.02 12 0.00 0.00 starmap_nebuladist(int, int) 0.01 200.81 0.02 save_sprites(char*, t_ik_spritepak*) 0.01 200.83 0.02 ik_drawfontbig(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) 0.01 200.84 0.02 19 0.00 0.00 reshalfbritescreen() 0.00 200.85 0.01 5420 0.00 0.00 item_colorcode(int) 0.00 200.86 0.01 839 0.00 0.00 Set_Sound_Pan(int, int) 0.00 200.87 0.01 485 0.00 0.00 combat_addproj(_t_ship*, int, _t_ship*, int) 0.00 200.88 0.01 22 0.00 0.00 Stop_All_Sounds() 0.00 200.89 0.01 21 0.00 0.00 free_spritepak(t_ik_spritepak*) 0.00 200.90 0.01 5 0.00 0.06 starmap_meetrace(int) 0.00 200.91 0.01 3 0.00 0.18 fleet_encounter(int, int) 0.00 200.92 0.01 2 0.01 0.01 ik_load_font(char*, unsigned char, unsigned char) 0.00 200.93 0.01 1 0.01 0.01 global constructors keyed to drawbuffer 0.00 200.94 0.01 1 0.01 0.22 enemy_encounter(int) 0.00 200.95 0.01 1 0.01 0.01 textstrings_init() 0.00 200.96 0.01 1 0.01 0.01 gfx_initmagnifier() 0.00 200.97 0.01 1 0.01 0.02 starmap_inititems() 0.00 200.98 0.01 1 0.01 0.01 combat_initshiptypes() 0.00 200.99 0.01 1 0.01 0.02 starmap_initplanettypes() 0.00 201.00 0.01 set_ik_timer(int, int) 0.00 201.01 0.01 ik_text_input(int, int, int, t_ik_font*, char*, char*, int, int) 0.00 201.02 0.01 modconfig_main() 0.00 201.03 0.01 ik_save_screenshot(SDL_Surface*, unsigned char*) 0.00 201.03 0.01 combat_launch_fighter(int, int) 0.00 201.03 0.00 223845 0.00 0.00 ik_mclick() 0.00 201.03 0.00 16567 0.00 0.00 del_image(SDL_Surface*) 0.00 201.03 0.00 6367 0.00 0.00 prep_screen() 0.00 201.03 0.00 5969 0.00 0.00 gfx_blarg() 0.00 201.03 0.00 5529 0.00 0.00 combat_findstuff2do(int, int) 0.00 201.03 0.00 3726 0.00 0.00 resallhalfbritescreens() 0.00 201.03 0.00 2744 0.00 0.00 ik_drawmeter(SDL_Surface*, int, int, int, int, int, int, int, int) 0.00 201.03 0.00 1816 0.00 0.00 combat_addexplo(int, int, t_ik_spritepak*, int, int, int, int, int, int, int) 0.00 201.03 0.00 1713 0.00 0.00 lsnd(int) 0.00 201.03 0.00 1231 0.00 0.00 Stop_Sound(int) 0.00 201.03 0.00 1201 0.00 0.00 combat_gethardpoint(_t_ship*, int, int*, int*) 0.00 201.03 0.00 972 0.00 0.00 new_sprite(int, int) 0.00 201.03 0.00 972 0.00 0.00 free_sprite(t_ik_sprite*) 0.00 201.03 0.00 931 0.00 0.00 Play_SoundFX(int, int, int, int, int, int) 0.00 201.03 0.00 839 0.00 0.00 Play_Sound(int, int, int, int, int, int) 0.00 201.03 0.00 839 0.00 0.00 Set_Sound_Volume(int, int) 0.00 201.03 0.00 805 0.00 0.00 combat_SoundFX(int, int, int, int) 0.00 201.03 0.00 788 0.00 0.00 Get_Sound_Rate(int) 0.00 201.03 0.00 725 0.00 0.02 get_sprite(SDL_Surface*, int, int, int, int) 0.00 201.03 0.00 541 0.00 0.00 combat_fire(_t_ship*, int, _t_ship*, int) 0.00 201.03 0.00 398 0.00 0.00 free_screen() 0.00 201.03 0.00 358 0.00 0.00 combat_damageship(int, int, int, int, _t_shipweapon*, int) 0.00 201.03 0.00 86 0.00 0.00 Delete_Sound(int) 0.00 201.03 0.00 86 0.00 0.00 Load_WAV(char*, int) 0.00 201.03 0.00 85 0.00 0.00 read_line1(_IO_FILE*, char*) 0.00 201.03 0.00 55 0.00 0.00 combat_addbeam(_t_shipweapon*, _t_ship*, int, _t_ship*, int, int) 0.00 201.03 0.00 51 0.00 0.00 ik_print_log(char*, ...) 0.00 201.03 0.00 37 0.00 0.00 sort_shiptype_systems(int) 0.00 201.03 0.00 33 0.00 0.00 myopen(char const*, char const*) 0.00 201.03 0.00 30 0.00 0.00 select_ship(int, int) 0.00 201.03 0.00 22 0.00 0.00 shiptonum(_t_ship*) 0.00 201.03 0.00 21 0.00 0.00 new_spritepak(int) 0.00 201.03 0.00 20 0.00 0.00 ik_load_pcx(char*, unsigned char*) 0.00 201.03 0.00 17 0.00 0.00 start_ik_timer(int, int) 0.00 201.03 0.00 12 0.00 0.00 starmap_findstar(int, int) 0.00 201.03 0.00 12 0.00 0.00 starmap_stardist(int, int) 0.00 201.03 0.00 10 0.00 0.00 combat_killship(int, int, int) 0.00 201.03 0.00 10 0.00 0.00 starmap_additem(int, int) 0.00 201.03 0.00 9 0.00 4.37 starmap_entersystem() 0.00 201.03 0.00 9 0.00 0.21 starmap_exploreplanet() 0.00 201.03 0.00 8 0.00 0.00 combat_findship(int, int) 0.00 201.03 0.00 7 0.00 0.00 cs_insertship(int) 0.00 201.03 0.00 7 0.00 0.00 starmap_removeitem(int) 0.00 201.03 0.00 6 0.00 0.00 update_palette() 0.00 201.03 0.00 6 0.00 0.02 starmap_installitem(int) 0.00 201.03 0.00 5 0.00 0.08 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) 0.00 201.03 0.00 5 0.00 0.00 combat_removeenemyship(int, int) 0.00 201.03 0.00 4 0.00 0.00 saveconfig() 0.00 201.03 0.00 3 0.00 0.20 combat_end(int) 0.00 201.03 0.00 3 0.00 0.00 combat_start(int) 0.00 201.03 0.00 3 0.00 0.00 starmap_destroysystem(int) 0.00 201.03 0.00 3 0.00 66.25 main_menu() 0.00 201.03 0.00 2 0.00 0.00 loadconfig() 0.00 201.03 0.00 2 0.00 0.00 allies_init() 0.00 201.03 0.00 2 0.00 0.77 cs_setupbattle() 0.00 201.03 0.00 2 0.00 0.02 waitclick(int, int, int, int) 0.00 201.03 0.00 1 0.00 0.00 global constructors keyed to opt_verbose 0.00 201.03 0.00 1 0.00 0.00 global constructors keyed to sdlsurf 0.00 201.03 0.00 1 0.00 0.00 global constructors keyed to sfxchan 0.00 201.03 0.00 1 0.00 0.00 cards_init() 0.00 201.03 0.00 1 0.00 20.10 combat_sim() 0.00 201.03 0.00 1 0.00 0.00 sound_init() 0.00 201.03 0.00 1 0.00 0.03 combat_init() 0.00 201.03 0.00 1 0.00 0.00 load_scores() 0.00 201.03 0.00 1 0.00 0.08 main_deinit() 0.00 201.03 0.00 1 0.00 0.00 player_init() 0.00 201.03 0.00 1 0.00 0.00 save_scores() 0.00 201.03 0.00 1 0.00 0.08 ally_install(int, int, int) 0.00 201.03 0.00 1 0.00 0.00 cards_deinit() 0.00 201.03 0.00 1 0.00 0.00 checkhiscore(int) 0.00 201.03 0.00 1 0.00 0.00 endgame_init() 0.00 201.03 0.00 1 0.00 0.00 load_all_sfx() 0.00 201.03 0.00 1 0.00 0.04 starmap_init() 0.00 201.03 0.00 1 0.00 0.00 combat_deinit() 0.00 201.03 0.00 1 0.00 0.00 cs_enemy_init(int) 0.00 201.03 0.00 1 0.00 0.00 ik_showcursor() 0.00 201.03 0.00 1 0.00 0.59 combat_sim_end() 0.00 201.03 0.00 1 0.00 0.00 cs_player_init() 0.00 201.03 0.00 1 0.00 0.00 endgame_deinit() 0.00 201.03 0.00 1 0.00 0.02 interface_init() 0.00 201.03 0.00 1 0.00 1.76 starmap_create() 0.00 201.03 0.00 1 0.00 0.00 starmap_deinit() 0.00 201.03 0.00 1 0.00 0.00 combat_inithulls() 0.00 201.03 0.00 1 0.00 0.00 del_color_tables() 0.00 201.03 0.00 1 0.00 0.07 interface_deinit() 0.00 201.03 0.00 1 0.00 1.25 klakar_encounter() 0.00 201.03 0.00 1 0.00 0.00 Delete_All_Sounds() 0.00 201.03 0.00 1 0.00 0.00 calc_color_tables(unsigned char*) 0.00 201.03 0.00 1 0.00 0.00 combat_deinithulls() 0.00 201.03 0.00 1 0.00 0.01 combat_initsprites() 0.00 201.03 0.00 1 0.00 0.11 select_weaponpoint() 0.00 201.03 0.00 1 0.00 0.00 starmap_removeship(int) 0.00 201.03 0.00 1 0.00 0.00 textstrings_deinit() 0.00 201.03 0.00 1 0.00 0.00 gfx_deinitmagnifier() 0.00 201.03 0.00 1 0.00 0.00 interface_cleartuts() 0.00 201.03 0.00 1 0.00 0.00 starmap_createcards() 0.00 201.03 0.00 1 0.00 0.00 starmap_createholes(int) 0.00 201.03 0.00 1 0.00 0.00 starmap_createstars(int) 0.00 201.03 0.00 1 0.00 0.00 starmap_deinititems() 0.00 201.03 0.00 1 0.00 1.37 starmap_explorehole(int, int) 0.00 201.03 0.00 1 0.00 0.01 starmap_initsprites() 0.00 201.03 0.00 1 0.00 0.00 combat_deinitsprites() 0.00 201.03 0.00 1 0.00 0.00 interface_drawslider(SDL_Surface*, int, int, int, int, int, int, int) 0.00 201.03 0.00 1 0.00 0.00 starmap_createfleets(int) 0.00 201.03 0.00 1 0.00 0.02 interface_initsprites() 0.00 201.03 0.00 1 0.00 0.00 interface_textboxsize(t_ik_font*, int, int, char*) 0.00 201.03 0.00 1 0.00 0.00 starmap_deinitsprites() 0.00 201.03 0.00 1 0.00 0.00 starmap_deinitterrain() 0.00 201.03 0.00 1 0.00 0.00 starmap_initshipnames() 0.00 201.03 0.00 1 0.00 0.00 combat_deinitshiptypes() 0.00 201.03 0.00 1 0.00 0.00 combat_initshipsystems() 0.00 201.03 0.00 1 0.00 0.00 combat_initshipweapons() 0.00 201.03 0.00 1 0.00 0.00 starmap_create_klakars(int) 0.00 201.03 0.00 1 0.00 0.00 starmap_initracefleets() 0.00 201.03 0.00 1 0.00 0.07 interface_deinitsprites() 0.00 201.03 0.00 1 0.00 0.00 starmap_uninstallsystem(int, int) 0.00 201.03 0.00 1 0.00 0.00 combat_deinitshipsystems() 0.00 201.03 0.00 1 0.00 0.00 combat_deinitshipweapons() 0.00 201.03 0.00 1 0.00 0.00 starmap_deinitracefleets() 0.00 201.03 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 201.03 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 201.03 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 201.03 0.00 1 0.00 0.00 __static_initialization_and_destruction_0(int, int) 0.00 201.03 0.00 1 0.00 200.72 my_main() 0.00 201.03 0.00 1 0.00 0.64 pay_item(char*, char*, int, char) 0.00 201.03 0.00 1 0.00 0.00 Game_Init(void*) 0.00 201.03 0.00 1 0.00 0.05 game_over() 0.00 201.03 0.00 1 0.00 0.00 initraces() 0.00 201.03 0.00 1 0.00 0.12 main_init() 0.00 201.03 0.00 1 0.00 1.91 startgame() % the percentage of the total running time of the time program used by this function. cumulative a running sum of the number of seconds accounted seconds for by this function and those listed above it. self the number of seconds accounted for by this seconds function alone. This is the major sort for this listing. calls the number of times this function was invoked, if this function is profiled, else blank. self the average number of milliseconds spent in this ms/call function per call, if this function is profiled, else blank. total the average number of milliseconds spent in this ms/call function and its descendents per call, if this function is profiled, else blank. name the name of the function. This is the minor sort for this listing. The index shows the location of the function in the gprof listing. If the index is in parenthesis it shows where it would appear in the gprof listing if it were to be printed. Call graph (explanation follows) granularity: each sample hit covers 2 byte(s) for 0.00% of 201.03 seconds index % time self children called name [1] 99.8 0.00 200.72 main [1] 0.00 200.72 1/1 my_main() [2] 0.00 0.00 1/1 sound_init() [187] ----------------------------------------------- 0.00 200.72 1/1 main [1] [2] 99.8 0.00 200.72 1 my_main() [2] 0.00 198.75 3/3 main_menu() [3] 0.69 0.42 1/1 splash_screen() [40] 0.41 0.22 1/1 credits_screen() [45] 0.00 0.12 1/1 main_init() [62] 0.00 0.08 1/1 main_deinit() [71] 0.03 0.00 1/1 Game_Shutdown(void*) [87] 0.00 0.00 1/1 Game_Init(void*) [219] ----------------------------------------------- 0.00 198.75 3/3 my_main() [2] [3] 98.9 0.00 198.75 3 main_menu() [3] 0.26 164.31 1/1 starmap() [4] 0.00 20.10 1/1 combat_sim() [12] 10.55 1.62 3/3 intro_screen() [19] 0.00 1.91 1/1 startgame() [29] 0.00 0.00 2/22 Stop_All_Sounds() [106] 0.00 0.00 1/51 ik_print_log(char*, ...) [164] ----------------------------------------------- 0.26 164.31 1/1 main_menu() [3] [4] 81.9 0.26 164.31 1 starmap() [4] 0.50 106.77 3743/3779 starmap_display(int) [5] 0.00 39.31 9/9 starmap_entersystem() [11] 0.04 10.29 3743/5969 ik_blit() [15] 0.02 3.41 3/4 klakar_trade() [25] 0.00 1.87 9/9 starmap_exploreplanet() [30] 0.00 1.37 1/1 starmap_explorehole(int, int) [35] 0.00 0.32 4/5 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.08 0.14 3222/3229 starmap_advancedays(int) [58] 0.00 0.05 1/1 game_over() [76] 0.00 0.04 2/6 starmap_installitem(int) [64] 0.03 0.00 145858/217656 ik_inkey() [80] 0.01 0.01 145857/547495 ik_eventhandler() [70] 0.02 0.00 12/12 starmap_nebuladist(int, int) [93] 0.02 0.00 12884/291805 get_distance(int, int) [51] 0.01 0.00 145860/553441 get_ik_timer(int) [79] 0.01 0.00 7122/27304 key_pressed(int) [85] 0.00 0.00 1/22 Stop_All_Sounds() [106] 0.00 0.00 43/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 16/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 145857/223845 ik_mclick() [149] 0.00 0.00 3743/6367 prep_screen() [151] 0.00 0.00 3726/3726 resallhalfbritescreens() [152] 0.00 0.00 18/51 ik_print_log(char*, ...) [164] 0.00 0.00 14/1231 Stop_Sound(int) [155] 0.00 0.00 12/12 starmap_findstar(int, int) [172] 0.00 0.00 12/12 starmap_stardist(int, int) [173] 0.00 0.00 1/17 start_ik_timer(int, int) [171] ----------------------------------------------- 0.00 1.03 36/3779 starmap_explorehole(int, int) [35] 0.50 106.77 3743/3779 starmap() [4] [5] 53.9 0.50 107.79 3779 starmap_display(int) [5] 33.56 0.50 73479/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.31 19.65 3779/3779 starmap_displayship(int, int) [13] 0.21 19.17 43401/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 14.54 0.68 3779/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.41 12.05 3779/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.27 5.61 11337/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.36 0.00 7558/9668 ik_setclip(int, int, int, int) [50] 0.35 0.00 3779/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.09 0.00 227/1554 ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) [44] 0.02 0.00 30090/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 3475/136595 get_direction(int, int) [59] 0.00 0.00 3779/553441 get_ik_timer(int) [79] ----------------------------------------------- 0.00 0.00 1/138600 enemy_encounter(int) [56] 0.00 0.00 1/138600 klakar_encounter() [37] 0.00 0.00 4/138600 starmap_meetrace(int) [54] 0.00 0.00 7/138600 game_over() [76] 0.00 0.00 7/138600 starmap_create() [31] 0.00 0.01 15/138600 startgame() [29] 0.00 0.01 28/138600 starmap_exploreplanet() [30] 0.00 0.02 51/138600 fleet_encounter(int, int) [49] 0.00 0.05 108/138600 starmap_explorehole(int, int) [35] 0.00 0.10 216/138600 combat_sim_end() [47] 0.00 0.13 305/138600 cs_setupbattle() [33] 0.00 0.15 344/138600 pay_item(char*, char*, int, char) [43] 0.00 0.27 601/138600 intro_screen() [19] 0.03 2.56 5794/138600 klakar_trade() [25] 0.05 4.06 9198/138600 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.06 5.30 11996/138600 combat_displayships() [20] 0.09 8.37 18949/138600 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.10 8.75 19813/138600 starmap_displayship(int, int) [13] 0.14 12.26 27761/138600 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.21 19.17 43401/138600 starmap_display(int) [5] [6] 30.8 0.68 61.22 138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 52.35 8.87 1829591/1829591 ik_drawfont(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) [7] ----------------------------------------------- 52.35 8.87 1829591/1829591 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] [7] 30.5 52.35 8.87 1829591 ik_drawfont(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) [7] 8.87 0.00 34544998/38695373 ik_putpixel(SDL_Surface*, int, int, unsigned int) [21] ----------------------------------------------- 0.07 18.50 1/3 combat_sim() [12] 0.14 37.00 2/3 starmap_entersystem() [11] [8] 27.7 0.21 55.50 3 combat(int, int) [8] 23.93 25.54 1055/1055 combat_display(int) [10] 0.01 2.90 1055/5969 ik_blit() [15] 1.16 1.22 7501/7501 combat_movement(int) [28] 0.00 0.59 3/3 combat_end(int) [46] 0.10 0.00 1055/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.02 0.00 20182/27304 key_pressed(int) [85] 0.02 0.00 1055/1055 combat_checkescapes(int) [92] 0.00 0.00 18075/217656 ik_inkey() [80] 0.00 0.00 18072/547495 ik_eventhandler() [70] 0.00 0.00 18072/553441 get_ik_timer(int) [79] 0.00 0.00 2/22 Stop_All_Sounds() [106] 0.00 0.00 3/3 combat_start(int) [136] 0.00 0.00 3/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 7/291805 get_distance(int, int) [51] 0.00 0.00 7/136595 get_direction(int, int) [59] 0.00 0.00 18072/223845 ik_mclick() [149] 0.00 0.00 1055/6367 prep_screen() [151] 0.00 0.00 8/8 combat_findship(int, int) [175] 0.00 0.00 3/17 start_ik_timer(int, int) [171] 0.00 0.00 1/30 select_ship(int, int) [167] ----------------------------------------------- 0.02 0.00 36/113806 starmap_explorehole(int, int) [35] 0.04 0.00 89/113806 fleet_encounter(int, int) [49] 0.16 0.00 360/113806 gfx_magnify() [23] 0.18 0.00 396/113806 combat_sim_end() [47] 0.49 0.01 1074/113806 cs_setupbattle() [33] 0.82 0.01 1802/113806 intro_screen() [19] 1.25 0.02 2739/113806 combat_displayships() [20] 4.91 0.07 10746/113806 starmap_displayship(int, int) [13] 10.54 0.16 23085/113806 combat_display(int) [10] 33.56 0.50 73479/113806 starmap_display(int) [5] [9] 26.2 51.97 0.78 113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.78 0.00 4030825/8692092 ik_image_pointer(SDL_Surface*, int, int) [32] 0.00 0.00 148/38695373 ik_putpixel(SDL_Surface*, int, int, unsigned int) [21] ----------------------------------------------- 23.93 25.54 1055/1055 combat(int, int) [8] [10] 24.6 23.93 25.54 1055 combat_display(int) [10] 10.54 0.16 23085/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.06 10.41 1055/1055 combat_displayships() [20] 2.38 0.11 618/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.03 0.52 1055/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.50 0.02 1276/1554 ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) [44] 0.27 0.12 10701/68874 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [27] 0.27 0.00 1055/1055 combat_autocamera(int) [55] 0.10 0.00 2110/9668 ik_setclip(int, int, int, int) [50] 0.04 0.00 215838/8692092 ik_image_pointer(SDL_Surface*, int, int) [32] 0.01 0.00 8735/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 412/291805 get_distance(int, int) [51] 0.00 0.00 236/136595 get_direction(int, int) [59] 0.00 0.00 1040/553441 get_ik_timer(int) [79] 0.00 0.00 231/1201 combat_gethardpoint(_t_ship*, int, int*, int*) [156] ----------------------------------------------- 0.00 39.31 9/9 starmap() [4] [11] 19.6 0.00 39.31 9 starmap_entersystem() [11] 0.14 37.00 2/3 combat(int, int) [8] 0.00 1.25 1/1 klakar_encounter() [37] 0.01 0.53 3/3 fleet_encounter(int, int) [49] 0.01 0.21 1/1 enemy_encounter(int) [56] 0.01 0.16 3/5 starmap_meetrace(int) [54] 0.00 0.00 9/3238 starmap_sensefleets() [61] ----------------------------------------------- 0.00 20.10 1/1 main_menu() [3] [12] 10.0 0.00 20.10 1 combat_sim() [12] 0.07 18.50 1/3 combat(int, int) [8] 0.00 1.53 2/2 cs_setupbattle() [33] 0.00 0.00 1/1 cs_player_init() [195] 0.00 0.00 1/1 cs_enemy_init(int) [193] ----------------------------------------------- 0.31 19.65 3779/3779 starmap_display(int) [5] [13] 9.9 0.31 19.65 3779 starmap_displayship(int, int) [13] 0.10 8.75 19813/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 4.91 0.07 10746/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 1.47 0.64 58032/68874 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [27] 0.09 1.87 3779/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.01 1.70 3779/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.04 0.00 48829/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] ----------------------------------------------- 0.00 0.00 1/4649 game_over() [76] 0.00 0.00 1/4649 starmap_createnebulagfx() [60] 0.01 0.00 3/4649 startgame() [29] 0.02 0.00 5/4649 credits_screen() [45] 0.07 0.00 17/4649 splash_screen() [40] 0.07 0.00 19/4649 halfbritescreen() [36] 0.07 0.00 19/4649 reshalfbritescreen() [68] 0.14 0.01 36/4649 combat_sim_end() [47] 0.21 0.01 55/4649 intro_screen() [19] 0.37 0.02 96/4649 cs_setupbattle() [33] 2.38 0.11 618/4649 combat_display(int) [10] 14.54 0.68 3779/4649 starmap_display(int) [5] [14] 9.3 17.89 0.84 4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.84 0.00 4322336/8692092 ik_image_pointer(SDL_Surface*, int, int) [32] ----------------------------------------------- 0.00 0.02 7/5969 starmap_create() [31] 0.00 0.02 9/5969 credits_screen() [45] 0.00 0.02 9/5969 klakar_encounter() [37] 0.00 0.03 12/5969 game_over() [76] 0.00 0.04 16/5969 waitclick(int, int, int, int) [81] 0.00 0.06 22/5969 splash_screen() [40] 0.00 0.07 24/5969 startgame() [29] 0.00 0.07 27/5969 select_weaponpoint() [65] 0.00 0.10 36/5969 combat_sim_end() [47] 0.00 0.10 36/5969 starmap_explorehole(int, int) [35] 0.00 0.10 38/5969 starmap_meetrace(int) [54] 0.00 0.12 43/5969 pay_item(char*, char*, int, char) [43] 0.00 0.13 47/5969 enemy_encounter(int) [56] 0.00 0.14 51/5969 fleet_encounter(int, int) [49] 0.00 0.15 55/5969 intro_screen() [19] 0.00 0.26 96/5969 cs_setupbattle() [33] 0.00 0.26 96/5969 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.52 188/5969 starmap_exploreplanet() [30] 0.00 0.99 359/5969 klakar_trade() [25] 0.01 2.90 1055/5969 combat(int, int) [8] 0.04 10.29 3743/5969 starmap() [4] [15] 8.2 0.06 16.42 5969 ik_blit() [15] 0.60 8.01 360/360 gfx_magnify() [23] 0.00 7.80 360/725 get_sprite(SDL_Surface*, int, int, int, int) [16] 0.00 0.00 5969/5969 gfx_blarg() [120] 0.00 0.00 360/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 360/6367 prep_screen() [151] 0.00 0.00 360/398 free_screen() [160] 0.00 0.00 360/972 free_sprite(t_ik_sprite*) [157] ----------------------------------------------- 0.00 0.11 5/725 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 7.80 360/725 gfx_magnify() [23] 0.00 7.80 360/725 ik_blit() [15] [16] 7.8 0.00 15.71 725 get_sprite(SDL_Surface*, int, int, int, int) [16] 10.60 5.08 725/725 calc_sprite_color(t_ik_sprite*) [17] 0.00 0.03 725/972 new_sprite(int, int) [82] ----------------------------------------------- 10.60 5.08 725/725 get_sprite(SDL_Surface*, int, int, int, int) [16] [17] 7.8 10.60 5.08 725 calc_sprite_color(t_ik_sprite*) [17] 4.97 0.00 14191787/14377387 get_palette_entry(int) [24] 0.05 0.06 725/725 get_rgb_color(int, int, int) [63] ----------------------------------------------- 0.00 0.00 1/3888 enemy_encounter(int) [56] 0.00 0.00 1/3888 klakar_encounter() [37] 0.00 0.01 2/3888 starmap_meetrace(int) [54] 0.00 0.01 3/3888 game_over() [76] 0.00 0.01 4/3888 startgame() [29] 0.00 0.02 5/3888 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.04 14/3888 starmap_exploreplanet() [30] 0.00 0.11 36/3888 starmap_explorehole(int, int) [35] 0.00 0.14 43/3888 pay_item(char*, char*, int, char) [43] 0.41 12.05 3779/3888 starmap_display(int) [5] [18] 6.4 0.42 12.40 3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.14 12.26 27761/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] ----------------------------------------------- 10.55 1.62 3/3 main_menu() [3] [19] 6.1 10.55 1.62 3 intro_screen() [19] 0.82 0.01 1802/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.00 0.27 601/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.21 0.01 55/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.15 55/5969 ik_blit() [15] 0.00 0.12 275/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.01 0.00 29104/8692092 ik_image_pointer(SDL_Surface*, int, int) [32] 0.00 0.00 11002/217656 ik_inkey() [80] 0.00 0.00 11002/547495 ik_eventhandler() [70] 0.00 0.00 3/22 Stop_All_Sounds() [106] 0.00 0.00 11002/553441 get_ik_timer(int) [79] 0.00 0.00 26/68874 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [27] 0.00 0.00 3/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.00 3/1094 new_image(int, int) [78] 0.00 0.00 3/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 2/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 11002/223845 ik_mclick() [149] 0.00 0.00 55/6367 prep_screen() [151] 0.00 0.00 6/16567 del_image(SDL_Surface*) [150] 0.00 0.00 3/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 3/17 start_ik_timer(int, int) [171] 0.00 0.00 3/4 saveconfig() [180] ----------------------------------------------- 0.06 10.41 1055/1055 combat_display(int) [10] [20] 5.2 0.06 10.41 1055 combat_displayships() [20] 0.06 5.30 11996/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.01 1.90 4220/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 1.25 0.02 2739/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.05 1.04 2110/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.77 2744/2744 ik_drawmeter(SDL_Surface*, int, int, int, int, int, int, int, int) [42] 0.01 0.00 8956/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 2096/553441 get_ik_timer(int) [79] 0.00 0.00 29/30 select_ship(int, int) [167] ----------------------------------------------- 0.00 0.00 148/38695373 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.01 0.00 52966/38695373 starmap_createnebulagfx() [60] 0.16 0.00 614400/38695373 credits_screen() [45] 0.24 0.00 921600/38695373 splash_screen() [40] 0.66 0.00 2561261/38695373 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [27] 8.87 0.00 34544998/38695373 ik_drawfont(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) [7] [21] 4.9 9.94 0.00 38695373 ik_putpixel(SDL_Surface*, int, int, unsigned int) [21] ----------------------------------------------- 0.00 0.00 1/18949 game_over() [76] 0.00 0.00 1/18949 enemy_encounter(int) [56] 0.00 0.00 1/18949 klakar_encounter() [37] 0.00 0.00 2/18949 starmap_meetrace(int) [54] 0.00 0.00 3/18949 startgame() [29] 0.00 0.00 5/18949 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 7/18949 starmap_exploreplanet() [30] 0.00 0.01 27/18949 select_weaponpoint() [65] 0.00 0.02 36/18949 combat_sim_end() [47] 0.00 0.02 36/18949 starmap_explorehole(int, int) [35] 0.00 0.02 43/18949 pay_item(char*, char*, int, char) [43] 0.00 0.03 51/18949 fleet_encounter(int, int) [49] 0.00 0.05 96/18949 cs_setupbattle() [33] 0.01 0.18 359/18949 klakar_trade() [25] 0.03 0.52 1055/18949 combat_display(int) [10] 0.05 1.04 2110/18949 combat_displayships() [20] 0.09 1.87 3779/18949 starmap_displayship(int, int) [13] 0.27 5.61 11337/18949 starmap_display(int) [5] [22] 4.9 0.45 9.37 18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.09 8.37 18949/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.88 0.03 1194614/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] ----------------------------------------------- 0.60 8.01 360/360 ik_blit() [15] [23] 4.3 0.60 8.01 360 gfx_magnify() [23] 0.00 7.80 360/725 get_sprite(SDL_Surface*, int, int, int, int) [16] 0.16 0.00 360/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.00 0.04 360/3000 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.00 0.00 360/972 free_sprite(t_ik_sprite*) [157] ----------------------------------------------- 0.06 0.00 185600/14377387 get_rgb_color(int, int, int) [63] 4.97 0.00 14191787/14377387 calc_sprite_color(t_ik_sprite*) [17] [24] 2.5 5.03 0.00 14377387 get_palette_entry(int) [24] ----------------------------------------------- 0.01 1.14 1/4 klakar_encounter() [37] 0.02 3.41 3/4 starmap() [4] [25] 2.3 0.03 4.54 4 klakar_trade() [25] 0.03 2.56 5794/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.99 359/5969 ik_blit() [15] 0.27 0.02 4/19 halfbritescreen() [36] 0.01 0.18 359/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.16 359/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.01 0.14 1436/3000 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.00 0.08 4/6 starmap_installitem(int) [64] 0.07 0.00 718/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.02 4/19 reshalfbritescreen() [68] 0.01 0.00 5076/5420 item_colorcode(int) [103] 0.00 0.00 3020/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 24/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 359/217656 ik_inkey() [80] 0.00 0.00 722/553441 get_ik_timer(int) [79] 0.00 0.00 359/547495 ik_eventhandler() [70] 0.00 0.00 4/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 359/223845 ik_mclick() [149] 0.00 0.00 359/6367 prep_screen() [151] 0.00 0.00 7/37 sort_shiptype_systems(int) [165] 0.00 0.00 4/1231 Stop_Sound(int) [155] 0.00 0.00 3/3 starmap_destroysystem(int) [181] 0.00 0.00 3/10 starmap_additem(int, int) [174] ----------------------------------------------- 0.00 0.00 1/9198 enemy_encounter(int) [56] 0.00 0.00 2/9198 starmap_meetrace(int) [54] 0.00 0.00 2/9198 klakar_encounter() [37] 0.00 0.00 4/9198 startgame() [29] 0.00 0.00 7/9198 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 7/9198 starmap_exploreplanet() [30] 0.00 0.02 36/9198 combat_sim_end() [47] 0.00 0.02 54/9198 select_weaponpoint() [65] 0.00 0.03 72/9198 starmap_explorehole(int, int) [35] 0.00 0.04 86/9198 pay_item(char*, char*, int, char) [43] 0.00 0.05 102/9198 fleet_encounter(int, int) [49] 0.00 0.09 192/9198 cs_setupbattle() [33] 0.00 0.12 275/9198 intro_screen() [19] 0.00 0.16 359/9198 klakar_trade() [25] 0.01 1.70 3779/9198 starmap_displayship(int, int) [13] 0.01 1.90 4220/9198 combat_displayships() [20] [26] 2.1 0.03 4.14 9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.05 4.06 9198/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.03 0.00 41690/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] ----------------------------------------------- 0.00 0.00 26/68874 intro_screen() [19] 0.00 0.00 115/68874 ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) [44] 0.27 0.12 10701/68874 combat_display(int) [10] 1.47 0.64 58032/68874 starmap_displayship(int, int) [13] [27] 1.2 1.75 0.76 68874 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [27] 0.66 0.00 2561261/38695373 ik_putpixel(SDL_Surface*, int, int, unsigned int) [21] 0.10 0.00 198117/198117 ik_putpixel_add(SDL_Surface*, int, int, unsigned int) [67] ----------------------------------------------- 1.16 1.22 7501/7501 combat(int, int) [8] [28] 1.2 1.16 1.22 7501 combat_movement(int) [28] 0.54 0.23 65166/65166 combat_findtarget(_t_ship*, int) [41] 0.25 0.00 185630/291805 get_distance(int, int) [51] 0.09 0.00 9243/9527 combat_updateshipstats(int, int) [69] 0.06 0.00 45679/136595 get_direction(int, int) [59] 0.02 0.00 894/894 combat_checkalttargets(int, int) [89] 0.00 0.02 541/541 combat_fire(_t_ship*, int, _t_ship*, int) [96] 0.00 0.00 358/358 combat_damageship(int, int, int, int, _t_shipweapon*, int) [121] 0.00 0.00 106/805 combat_SoundFX(int, int, int, int) [117] 0.00 0.00 10/10 combat_killship(int, int, int) [137] 0.00 0.00 8/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 5495/5529 combat_findstuff2do(int, int) [139] 0.00 0.00 8/553441 get_ik_timer(int) [79] 0.00 0.00 1796/1816 combat_addexplo(int, int, t_ik_spritepak*, int, int, int, int, int, int, int) [153] 0.00 0.00 22/22 shiptonum(_t_ship*) [168] ----------------------------------------------- 0.00 1.91 1/1 main_menu() [3] [29] 0.9 0.00 1.91 1 startgame() [29] 0.00 1.76 1/1 starmap_create() [31] 0.00 0.07 24/5969 ik_blit() [15] 0.00 0.04 2/2 waitclick(int, int, int, int) [81] 0.00 0.01 4/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.01 0.00 3/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.01 15/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.00 28720/547495 ik_eventhandler() [70] 0.00 0.00 28723/553441 get_ik_timer(int) [79] 0.00 0.00 4/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.00 3/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 2/3000 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.00 0.00 2/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 24/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 1/1 interface_drawslider(SDL_Surface*, int, int, int, int, int, int, int) [141] 0.00 0.00 1/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 22/217656 ik_inkey() [80] 0.00 0.00 24/6367 prep_screen() [151] 0.00 0.00 22/223845 ik_mclick() [149] 0.00 0.00 3/6 update_palette() [178] 0.00 0.00 1/2 loadconfig() [182] 0.00 0.00 1/17 start_ik_timer(int, int) [171] 0.00 0.00 1/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 1/1 interface_cleartuts() [204] 0.00 0.00 1/16567 del_image(SDL_Surface*) [150] 0.00 0.00 1/1 player_init() [189] 0.00 0.00 1/4 saveconfig() [180] ----------------------------------------------- 0.00 1.87 9/9 starmap() [4] [30] 0.9 0.00 1.87 9 starmap_exploreplanet() [30] 0.00 0.64 1/1 pay_item(char*, char*, int, char) [43] 0.00 0.52 188/5969 ik_blit() [15] 0.47 0.03 7/19 halfbritescreen() [36] 0.00 0.11 2/5 starmap_meetrace(int) [54] 0.00 0.04 14/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.01 0.03 7/19 reshalfbritescreen() [68] 0.00 0.01 28/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.00 7/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 7/22 Stop_All_Sounds() [106] 0.00 0.00 7/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.00 7/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 7/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 1/3229 starmap_advancedays(int) [58] 0.00 0.00 449/547495 ik_eventhandler() [70] 0.00 0.00 456/553441 get_ik_timer(int) [79] 0.00 0.00 14/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 449/223845 ik_mclick() [149] 0.00 0.00 188/6367 prep_screen() [151] 0.00 0.00 18/51 ik_print_log(char*, ...) [164] 0.00 0.00 9/1231 Stop_Sound(int) [155] 0.00 0.00 4/10 starmap_additem(int, int) [174] ----------------------------------------------- 0.00 1.76 1/1 startgame() [29] [31] 0.9 0.00 1.76 1 starmap_create() [31] 0.97 0.18 1/1 starmap_createnebulamap() [38] 0.58 0.00 1/1 starmap_createnebula(int) [48] 0.00 0.02 7/5969 ik_blit() [15] 0.00 0.00 7/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.00 1/1 starmap_createfleets(int) [133] 0.00 0.00 1/1 starmap_createholes(int) [138] 0.00 0.00 1/1 starmap_createstars(int) [140] 0.00 0.00 1/1 starmap_createcards() [142] 0.00 0.00 7/6367 prep_screen() [151] 0.00 0.00 7/51 ik_print_log(char*, ...) [164] 0.00 0.00 1/1 starmap_create_klakars(int) [210] ----------------------------------------------- 0.01 0.00 29104/8692092 intro_screen() [19] 0.02 0.00 93989/8692092 ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) [44] 0.04 0.00 215838/8692092 combat_display(int) [10] 0.78 0.00 4030825/8692092 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.84 0.00 4322336/8692092 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] [32] 0.8 1.69 0.00 8692092 ik_image_pointer(SDL_Surface*, int, int) [32] ----------------------------------------------- 0.00 1.53 2/2 combat_sim() [12] [33] 0.8 0.00 1.53 2 cs_setupbattle() [33] 0.49 0.01 1074/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.37 0.02 96/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.26 96/5969 ik_blit() [15] 0.00 0.13 305/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.01 0.08 864/3000 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.00 0.09 192/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.05 96/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.01 59030/547495 ik_eventhandler() [70] 0.01 0.00 59036/553441 get_ik_timer(int) [79] 0.00 0.00 2199/217656 ik_inkey() [80] 0.00 0.00 576/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 12/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 4/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 2199/223845 ik_mclick() [149] 0.00 0.00 96/6367 prep_screen() [151] 0.00 0.00 7/7 cs_insertship(int) [176] 0.00 0.00 4/1231 Stop_Sound(int) [155] 0.00 0.00 2/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 2/17 start_ik_timer(int, int) [171] 0.00 0.00 2/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.00 0.00 2/16114 credits_screen() [45] 0.00 0.00 2/16114 splash_screen() [40] 0.00 0.00 3/16114 intro_screen() [19] 0.00 0.00 18/16114 game_over() [76] 0.00 0.00 25/16114 pay_item(char*, char*, int, char) [43] 0.00 0.00 36/16114 starmap_explorehole(int, int) [35] 0.03 0.00 366/16114 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.07 0.00 718/16114 klakar_trade() [25] 0.10 0.00 1055/16114 combat(int, int) [8] 0.18 0.00 1878/16114 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.35 0.00 3779/16114 starmap_display(int) [5] 0.77 0.00 8232/16114 ik_drawmeter(SDL_Surface*, int, int, int, int, int, int, int, int) [42] [34] 0.8 1.51 0.00 16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] ----------------------------------------------- 0.00 1.37 1/1 starmap() [4] [35] 0.7 0.00 1.37 1 starmap_explorehole(int, int) [35] 0.00 1.03 36/3779 starmap_display(int) [5] 0.00 0.11 36/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.00 0.10 36/5969 ik_blit() [15] 0.00 0.05 108/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.03 72/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.02 36/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.02 0.00 36/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.00 0.00 36/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.00 2825/547495 ik_eventhandler() [70] 0.00 0.00 2826/553441 get_ik_timer(int) [79] 0.00 0.00 36/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 1/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 1/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 2825/223845 ik_mclick() [149] 0.00 0.00 36/6367 prep_screen() [151] 0.00 0.00 1/1231 Stop_Sound(int) [155] ----------------------------------------------- 0.07 0.00 1/19 enemy_encounter(int) [56] 0.07 0.00 1/19 klakar_encounter() [37] 0.07 0.00 1/19 pay_item(char*, char*, int, char) [43] 0.13 0.01 2/19 starmap_meetrace(int) [54] 0.20 0.01 3/19 fleet_encounter(int, int) [49] 0.27 0.02 4/19 klakar_trade() [25] 0.47 0.03 7/19 starmap_exploreplanet() [30] [36] 0.7 1.28 0.08 19 halfbritescreen() [36] 0.07 0.00 19/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.00 19/1094 new_image(int, int) [78] 0.00 0.00 19/6367 prep_screen() [151] 0.00 0.00 19/398 free_screen() [160] ----------------------------------------------- 0.00 1.25 1/1 starmap_entersystem() [11] [37] 0.6 0.00 1.25 1 klakar_encounter() [37] 0.01 1.14 1/4 klakar_trade() [25] 0.07 0.00 1/19 halfbritescreen() [36] 0.00 0.02 9/5969 ik_blit() [15] 0.00 0.00 1/19 reshalfbritescreen() [68] 0.00 0.00 1/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.00 0.00 2/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.00 1/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 1/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.00 1/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 1/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 8/217656 ik_inkey() [80] 0.00 0.00 2/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 8/547495 ik_eventhandler() [70] 0.00 0.00 9/553441 get_ik_timer(int) [79] 0.00 0.00 9/6367 prep_screen() [151] 0.00 0.00 8/223845 ik_mclick() [149] 0.00 0.00 1/1231 Stop_Sound(int) [155] 0.00 0.00 1/10 starmap_additem(int, int) [174] ----------------------------------------------- 0.97 0.18 1/1 starmap_create() [31] [38] 0.6 0.97 0.18 1 starmap_createnebulamap() [38] 0.06 0.12 1/1 starmap_createnebulagfx() [60] ----------------------------------------------- 0.00 0.00 2/1499934 game_over() [76] 0.00 0.00 2/1499934 enemy_encounter(int) [56] 0.00 0.00 2/1499934 klakar_encounter() [37] 0.00 0.00 4/1499934 starmap_meetrace(int) [54] 0.00 0.00 5/1499934 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 14/1499934 starmap_exploreplanet() [30] 0.00 0.00 17/1499934 interface_drawslider(SDL_Surface*, int, int, int, int, int, int, int) [141] 0.00 0.00 24/1499934 startgame() [29] 0.00 0.00 36/1499934 starmap_explorehole(int, int) [35] 0.00 0.00 51/1499934 fleet_encounter(int, int) [49] 0.00 0.00 94/1499934 select_weaponpoint() [65] 0.00 0.00 344/1499934 pay_item(char*, char*, int, char) [43] 0.00 0.00 360/1499934 ik_blit() [15] 0.00 0.00 576/1499934 cs_setupbattle() [33] 0.00 0.00 3020/1499934 klakar_trade() [25] 0.00 0.00 5969/1499934 gfx_blarg() [120] 0.01 0.00 8735/1499934 combat_display(int) [10] 0.01 0.00 8956/1499934 combat_displayships() [20] 0.02 0.00 30090/1499934 starmap_display(int) [5] 0.03 0.00 41690/1499934 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.04 0.00 48829/1499934 starmap_displayship(int, int) [13] 0.11 0.00 156500/1499934 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.88 0.03 1194614/1499934 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] [39] 0.6 1.10 0.04 1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.03 0.00 366/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.00 99/1094 new_image(int, int) [78] ----------------------------------------------- 0.69 0.42 1/1 my_main() [2] [40] 0.6 0.69 0.42 1 splash_screen() [40] 0.24 0.00 921600/38695373 ik_putpixel(SDL_Surface*, int, int, unsigned int) [21] 0.07 0.00 17/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.06 22/5969 ik_blit() [15] 0.01 0.02 240123/547495 ik_eventhandler() [70] 0.02 0.00 240124/553441 get_ik_timer(int) [79] 0.00 0.00 4328/217656 ik_inkey() [80] 0.00 0.00 2/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.00 1/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 1/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 4328/223845 ik_mclick() [149] 0.00 0.00 22/6367 prep_screen() [151] 0.00 0.00 3/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 3/17 start_ik_timer(int, int) [171] 0.00 0.00 3/16567 del_image(SDL_Surface*) [150] 0.00 0.00 1/6 update_palette() [178] ----------------------------------------------- 0.54 0.23 65166/65166 combat_movement(int) [28] [41] 0.4 0.54 0.23 65166 combat_findtarget(_t_ship*, int) [41] 0.12 0.00 86173/291805 get_distance(int, int) [51] 0.12 0.00 86173/136595 get_direction(int, int) [59] ----------------------------------------------- 0.00 0.77 2744/2744 combat_displayships() [20] [42] 0.4 0.00 0.77 2744 ik_drawmeter(SDL_Surface*, int, int, int, int, int, int, int, int) [42] 0.77 0.00 8232/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] ----------------------------------------------- 0.00 0.64 1/1 starmap_exploreplanet() [30] [43] 0.3 0.00 0.64 1 pay_item(char*, char*, int, char) [43] 0.00 0.15 344/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.14 43/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.00 0.12 43/5969 ik_blit() [15] 0.00 0.08 1/1 ally_install(int, int, int) [72] 0.07 0.00 1/19 halfbritescreen() [36] 0.00 0.04 86/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.02 43/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.01 86/3000 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.00 0.00 1/19 reshalfbritescreen() [68] 0.00 0.00 25/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.00 344/5420 item_colorcode(int) [103] 0.00 0.00 2868/547495 ik_eventhandler() [70] 0.00 0.00 344/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 2871/553441 get_ik_timer(int) [79] 0.00 0.00 3/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 1/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 2868/223845 ik_mclick() [149] 0.00 0.00 43/6367 prep_screen() [151] 0.00 0.00 3/51 ik_print_log(char*, ...) [164] 0.00 0.00 1/7 starmap_removeitem(int) [177] 0.00 0.00 1/1231 Stop_Sound(int) [155] ----------------------------------------------- 0.02 0.00 51/1554 fleet_encounter(int, int) [49] 0.09 0.00 227/1554 starmap_display(int) [5] 0.50 0.02 1276/1554 combat_display(int) [10] [44] 0.3 0.61 0.02 1554 ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) [44] 0.02 0.00 93989/8692092 ik_image_pointer(SDL_Surface*, int, int) [32] 0.00 0.00 115/68874 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [27] ----------------------------------------------- 0.41 0.22 1/1 my_main() [2] [45] 0.3 0.41 0.22 1 credits_screen() [45] 0.16 0.00 614400/38695373 ik_putpixel(SDL_Surface*, int, int, unsigned int) [21] 0.00 0.02 9/5969 ik_blit() [15] 0.02 0.00 5/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.01 0.00 33241/217656 ik_inkey() [80] 0.00 0.00 33241/547495 ik_eventhandler() [70] 0.00 0.00 33241/553441 get_ik_timer(int) [79] 0.00 0.00 2/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.00 1/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 33241/223845 ik_mclick() [149] 0.00 0.00 9/6367 prep_screen() [151] 0.00 0.00 3/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 3/16567 del_image(SDL_Surface*) [150] 0.00 0.00 2/17 start_ik_timer(int, int) [171] 0.00 0.00 1/6 update_palette() [178] ----------------------------------------------- 0.00 0.59 3/3 combat(int, int) [8] [46] 0.3 0.00 0.59 3 combat_end(int) [46] 0.00 0.59 1/1 combat_sim_end() [47] 0.00 0.00 5/5 combat_removeenemyship(int, int) [179] 0.00 0.00 1/1 starmap_removeship(int) [201] ----------------------------------------------- 0.00 0.59 1/1 combat_end(int) [46] [47] 0.3 0.00 0.59 1 combat_sim_end() [47] 0.18 0.00 396/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.14 0.01 36/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.10 36/5969 ik_blit() [15] 0.00 0.10 216/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.02 252/3000 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.00 0.02 36/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.02 36/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.00 1/22 Stop_All_Sounds() [106] 0.00 0.00 1030/217656 ik_inkey() [80] 0.00 0.00 1030/547495 ik_eventhandler() [70] 0.00 0.00 1031/553441 get_ik_timer(int) [79] 0.00 0.00 2/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 1030/223845 ik_mclick() [149] 0.00 0.00 36/6367 prep_screen() [151] 0.00 0.00 1/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 1/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.58 0.00 1/1 starmap_create() [31] [48] 0.3 0.58 0.00 1 starmap_createnebula(int) [48] 0.00 0.00 2/20 ik_load_pcx(char*, unsigned char*) [170] ----------------------------------------------- 0.01 0.53 3/3 starmap_entersystem() [11] [49] 0.3 0.01 0.53 3 fleet_encounter(int, int) [49] 0.20 0.01 3/19 halfbritescreen() [36] 0.00 0.14 51/5969 ik_blit() [15] 0.00 0.05 102/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.04 0.00 89/113806 ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [9] 0.00 0.03 51/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.02 51/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.02 0.00 51/1554 ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) [44] 0.00 0.01 3/19 reshalfbritescreen() [68] 0.00 0.00 3/22 Stop_All_Sounds() [106] 0.00 0.00 51/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 3/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 3/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 51/547495 ik_eventhandler() [70] 0.00 0.00 57/553441 get_ik_timer(int) [79] 0.00 0.00 51/223845 ik_mclick() [149] 0.00 0.00 51/6367 prep_screen() [151] 0.00 0.00 3/1231 Stop_Sound(int) [155] ----------------------------------------------- 0.10 0.00 2110/9668 combat_display(int) [10] 0.36 0.00 7558/9668 starmap_display(int) [5] [50] 0.2 0.46 0.00 9668 ik_setclip(int, int, int, int) [50] ----------------------------------------------- 0.00 0.00 2/291805 starmap_createcards() [142] 0.00 0.00 7/291805 combat(int, int) [8] 0.00 0.00 21/291805 combat_findstuff2do(int, int) [139] 0.00 0.00 68/291805 starmap_createholes(int) [138] 0.00 0.00 105/291805 starmap_createfleets(int) [133] 0.00 0.00 412/291805 combat_display(int) [10] 0.00 0.00 578/291805 combat_addproj(_t_ship*, int, _t_ship*, int) [98] 0.00 0.00 1743/291805 combat_checkalttargets(int, int) [89] 0.01 0.00 4182/291805 starmap_sensefleets() [61] 0.02 0.00 12884/291805 starmap() [4] 0.12 0.00 86173/291805 combat_findtarget(_t_ship*, int) [41] 0.25 0.00 185630/291805 combat_movement(int) [28] [51] 0.2 0.40 0.00 291805 get_distance(int, int) [51] ----------------------------------------------- 0.00 0.08 1/5 ally_install(int, int, int) [72] 0.00 0.32 4/5 starmap() [4] [52] 0.2 0.00 0.40 5 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.26 96/5969 ik_blit() [15] 0.00 0.11 5/725 get_sprite(SDL_Surface*, int, int, int, int) [16] 0.00 0.02 5/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.00 0.00 7/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.00 5/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 5/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 86/217656 ik_inkey() [80] 0.00 0.00 86/547495 ik_eventhandler() [70] 0.00 0.00 91/553441 get_ik_timer(int) [79] 0.00 0.00 5/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 96/6367 prep_screen() [151] 0.00 0.00 86/223845 ik_mclick() [149] 0.00 0.00 5/972 free_sprite(t_ik_sprite*) [157] 0.00 0.00 1/1 interface_textboxsize(t_ik_font*, int, int, char*) [206] ----------------------------------------------- 0.00 0.00 2/3000 startgame() [29] 0.00 0.01 86/3000 pay_item(char*, char*, int, char) [43] 0.00 0.02 252/3000 combat_sim_end() [47] 0.00 0.04 360/3000 gfx_magnify() [23] 0.01 0.08 864/3000 cs_setupbattle() [33] 0.01 0.14 1436/3000 klakar_trade() [25] [53] 0.2 0.03 0.29 3000 interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [53] 0.18 0.00 1878/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.11 0.00 156500/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] ----------------------------------------------- 0.00 0.11 2/5 starmap_exploreplanet() [30] 0.01 0.16 3/5 starmap_entersystem() [11] [54] 0.1 0.01 0.27 5 starmap_meetrace(int) [54] 0.13 0.01 2/19 halfbritescreen() [36] 0.00 0.10 38/5969 ik_blit() [15] 0.00 0.01 2/19 reshalfbritescreen() [68] 0.00 0.01 2/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.00 0.00 4/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.00 2/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 2/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.00 2/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 2/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 36/217656 ik_inkey() [80] 0.00 0.00 36/547495 ik_eventhandler() [70] 0.00 0.00 38/553441 get_ik_timer(int) [79] 0.00 0.00 4/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 38/6367 prep_screen() [151] 0.00 0.00 36/223845 ik_mclick() [149] 0.00 0.00 2/1231 Stop_Sound(int) [155] 0.00 0.00 2/51 ik_print_log(char*, ...) [164] ----------------------------------------------- 0.27 0.00 1055/1055 combat_display(int) [10] [55] 0.1 0.27 0.00 1055 combat_autocamera(int) [55] ----------------------------------------------- 0.01 0.21 1/1 starmap_entersystem() [11] [56] 0.1 0.01 0.21 1 enemy_encounter(int) [56] 0.00 0.13 47/5969 ik_blit() [15] 0.07 0.00 1/19 halfbritescreen() [36] 0.00 0.00 1/19 reshalfbritescreen() [68] 0.00 0.00 1/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.00 0.00 1/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 1/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.00 1/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.00 1/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 45/217656 ik_inkey() [80] 0.00 0.00 1/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 45/547495 ik_eventhandler() [70] 0.00 0.00 46/553441 get_ik_timer(int) [79] 0.00 0.00 2/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 47/6367 prep_screen() [151] 0.00 0.00 45/223845 ik_mclick() [149] 0.00 0.00 1/1231 Stop_Sound(int) [155] ----------------------------------------------- [57] 0.1 0.22 0.00 set_palette_entry(int, int, int, int) [57] ----------------------------------------------- 0.00 0.00 1/3229 starmap_exploreplanet() [30] 0.00 0.00 6/3229 starmap_installitem(int) [64] 0.08 0.14 3222/3229 starmap() [4] [58] 0.1 0.08 0.14 3229 starmap_advancedays(int) [58] 0.13 0.01 3229/3238 starmap_sensefleets() [61] ----------------------------------------------- 0.00 0.00 6/136595 combat_checkalttargets(int, int) [89] 0.00 0.00 7/136595 combat(int, int) [8] 0.00 0.00 16/136595 combat_findstuff2do(int, int) [139] 0.00 0.00 33/136595 combat_addbeam(_t_shipweapon*, _t_ship*, int, _t_ship*, int, int) [132] 0.00 0.00 236/136595 combat_display(int) [10] 0.00 0.00 970/136595 combat_addproj(_t_ship*, int, _t_ship*, int) [98] 0.00 0.00 3475/136595 starmap_display(int) [5] 0.06 0.00 45679/136595 combat_movement(int) [28] 0.12 0.00 86173/136595 combat_findtarget(_t_ship*, int) [41] [59] 0.1 0.19 0.00 136595 get_direction(int, int) [59] ----------------------------------------------- 0.06 0.12 1/1 starmap_createnebulamap() [38] [60] 0.1 0.06 0.12 1 starmap_createnebulagfx() [60] 0.11 0.00 7680/7680 ik_getpixel(SDL_Surface*, int, int) [66] 0.01 0.00 52966/38695373 ik_putpixel(SDL_Surface*, int, int, unsigned int) [21] 0.00 0.00 1/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] ----------------------------------------------- 0.00 0.00 9/3238 starmap_entersystem() [11] 0.13 0.01 3229/3238 starmap_advancedays(int) [58] [61] 0.1 0.13 0.01 3238 starmap_sensefleets() [61] 0.01 0.00 4182/291805 get_distance(int, int) [51] ----------------------------------------------- 0.00 0.12 1/1 my_main() [2] [62] 0.1 0.00 0.12 1 main_init() [62] 0.00 0.04 1/1 starmap_init() [83] 0.00 0.03 1/1 combat_init() [88] 0.00 0.02 1/1 interface_init() [90] 0.01 0.00 1/1 textstrings_init() [101] 0.01 0.00 1/1 gfx_initmagnifier() [102] 0.00 0.00 1/1 cards_init() [126] 0.00 0.00 1/21 load_sprites(char*) [84] 0.00 0.00 1/1 endgame_init() [131] 0.00 0.00 1/33 myopen(char const*, char const*) [166] 0.00 0.00 1/1 calc_color_tables(unsigned char*) [199] 0.00 0.00 1/1 load_all_sfx() [192] 0.00 0.00 1/2 loadconfig() [182] 0.00 0.00 1/1 ik_showcursor() [194] 0.00 0.00 1/17 start_ik_timer(int, int) [171] ----------------------------------------------- 0.05 0.06 725/725 calc_sprite_color(t_ik_sprite*) [17] [63] 0.1 0.05 0.06 725 get_rgb_color(int, int, int) [63] 0.06 0.00 185600/14377387 get_palette_entry(int) [24] ----------------------------------------------- 0.00 0.04 2/6 starmap() [4] 0.00 0.08 4/6 klakar_trade() [25] [64] 0.1 0.00 0.11 6 starmap_installitem(int) [64] 0.00 0.11 1/1 select_weaponpoint() [65] 0.00 0.00 6/3229 starmap_advancedays(int) [58] 0.00 0.00 6/7 starmap_removeitem(int) [177] 0.00 0.00 6/37 sort_shiptype_systems(int) [165] 0.00 0.00 1/1 starmap_uninstallsystem(int, int) [211] 0.00 0.00 1/10 starmap_additem(int, int) [174] ----------------------------------------------- 0.00 0.11 1/1 starmap_installitem(int) [64] [65] 0.1 0.00 0.11 1 select_weaponpoint() [65] 0.00 0.07 27/5969 ik_blit() [15] 0.00 0.02 54/9198 interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [26] 0.00 0.01 27/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 94/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 2/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 27/217656 ik_inkey() [80] 0.00 0.00 27/547495 ik_eventhandler() [70] 0.00 0.00 29/553441 get_ik_timer(int) [79] 0.00 0.00 27/223845 ik_mclick() [149] 0.00 0.00 27/6367 prep_screen() [151] ----------------------------------------------- 0.11 0.00 7680/7680 starmap_createnebulagfx() [60] [66] 0.1 0.11 0.00 7680 ik_getpixel(SDL_Surface*, int, int) [66] ----------------------------------------------- 0.10 0.00 198117/198117 ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [27] [67] 0.0 0.10 0.00 198117 ik_putpixel_add(SDL_Surface*, int, int, unsigned int) [67] ----------------------------------------------- 0.00 0.00 1/19 enemy_encounter(int) [56] 0.00 0.00 1/19 klakar_encounter() [37] 0.00 0.00 1/19 pay_item(char*, char*, int, char) [43] 0.00 0.01 2/19 starmap_meetrace(int) [54] 0.00 0.01 3/19 fleet_encounter(int, int) [49] 0.00 0.02 4/19 klakar_trade() [25] 0.01 0.03 7/19 starmap_exploreplanet() [30] [68] 0.0 0.02 0.08 19 reshalfbritescreen() [68] 0.07 0.00 19/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.00 19/6367 prep_screen() [151] 0.00 0.00 19/16567 del_image(SDL_Surface*) [150] 0.00 0.00 19/398 free_screen() [160] ----------------------------------------------- 0.00 0.00 20/9527 combat_start(int) [136] 0.00 0.00 264/9527 combat_damageship(int, int, int, int, _t_shipweapon*, int) [121] 0.09 0.00 9243/9527 combat_movement(int) [28] [69] 0.0 0.09 0.00 9527 combat_updateshipstats(int, int) [69] ----------------------------------------------- 0.00 0.00 4/547495 starmap_createholes(int) [138] 0.00 0.00 8/547495 klakar_encounter() [37] 0.00 0.00 11/547495 game_over() [76] 0.00 0.00 27/547495 select_weaponpoint() [65] 0.00 0.00 36/547495 starmap_meetrace(int) [54] 0.00 0.00 45/547495 enemy_encounter(int) [56] 0.00 0.00 51/547495 fleet_encounter(int, int) [49] 0.00 0.00 86/547495 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 112/547495 starmap_createstars(int) [140] 0.00 0.00 359/547495 klakar_trade() [25] 0.00 0.00 449/547495 starmap_exploreplanet() [30] 0.00 0.00 1030/547495 combat_sim_end() [47] 0.00 0.00 1329/547495 waitclick(int, int, int, int) [81] 0.00 0.00 2210/547495 starmap_createfleets(int) [133] 0.00 0.00 2825/547495 starmap_explorehole(int, int) [35] 0.00 0.00 2868/547495 pay_item(char*, char*, int, char) [43] 0.00 0.00 11002/547495 intro_screen() [19] 0.00 0.00 18072/547495 combat(int, int) [8] 0.00 0.00 28720/547495 startgame() [29] 0.00 0.00 33241/547495 credits_screen() [45] 0.00 0.01 59030/547495 cs_setupbattle() [33] 0.01 0.01 145857/547495 starmap() [4] 0.01 0.02 240123/547495 splash_screen() [40] [70] 0.0 0.03 0.05 547495 ik_eventhandler() [70] 0.05 0.00 547495/547495 eventhandler() [77] ----------------------------------------------- 0.00 0.08 1/1 my_main() [2] [71] 0.0 0.00 0.08 1 main_deinit() [71] 0.00 0.07 1/1 interface_deinit() [73] 0.00 0.00 1/1 combat_deinit() [122] 0.00 0.00 1/1 starmap_deinit() [123] 0.00 0.00 1/21 free_spritepak(t_ik_spritepak*) [107] 0.00 0.00 1/1 gfx_deinitmagnifier() [203] 0.00 0.00 1/1 endgame_deinit() [196] 0.00 0.00 1/1 cards_deinit() [191] 0.00 0.00 1/1 Delete_All_Sounds() [198] 0.00 0.00 1/1 textstrings_deinit() [202] 0.00 0.00 1/1 del_color_tables() [197] ----------------------------------------------- 0.00 0.08 1/1 pay_item(char*, char*, int, char) [43] [72] 0.0 0.00 0.08 1 ally_install(int, int, int) [72] 0.00 0.08 1/5 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] ----------------------------------------------- 0.00 0.07 1/1 main_deinit() [71] [73] 0.0 0.00 0.07 1 interface_deinit() [73] 0.00 0.07 1/1 interface_deinitsprites() [74] ----------------------------------------------- 0.00 0.07 1/1 interface_deinit() [73] [74] 0.0 0.00 0.07 1 interface_deinitsprites() [74] 0.07 0.00 2/2 ik_del_font(t_ik_font*) [75] 0.00 0.00 8/21 free_spritepak(t_ik_spritepak*) [107] ----------------------------------------------- 0.07 0.00 2/2 interface_deinitsprites() [74] [75] 0.0 0.07 0.00 2 ik_del_font(t_ik_font*) [75] ----------------------------------------------- 0.00 0.05 1/1 starmap() [4] [76] 0.0 0.00 0.05 1 game_over() [76] 0.00 0.03 12/5969 ik_blit() [15] 0.00 0.01 3/3888 interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [18] 0.00 0.00 1/4649 ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [14] 0.00 0.00 7/138600 ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [6] 0.00 0.00 18/16114 ik_drawbox(SDL_Surface*, int, int, int, int, int) [34] 0.00 0.00 2/22 Stop_All_Sounds() [106] 0.00 0.00 1/18949 interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [22] 0.00 0.00 1/1 checkhiscore(int) [134] 0.00 0.00 1/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 11/217656 ik_inkey() [80] 0.00 0.00 22/553441 get_ik_timer(int) [79] 0.00 0.00 11/547495 ik_eventhandler() [70] 0.00 0.00 2/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.00 0.00 12/6367 prep_screen() [151] 0.00 0.00 11/223845 ik_mclick() [149] 0.00 0.00 1/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 1/6 update_palette() [178] 0.00 0.00 1/17 start_ik_timer(int, int) [171] 0.00 0.00 1/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.05 0.00 547495/547495 ik_eventhandler() [70] [77] 0.0 0.05 0.00 547495 eventhandler() [77] 0.00 0.00 6/931 Play_SoundFX(int, int, int, int, int, int) [114] ----------------------------------------------- 0.00 0.00 1/1094 gfx_initmagnifier() [102] 0.00 0.00 3/1094 intro_screen() [19] 0.00 0.00 19/1094 halfbritescreen() [36] 0.00 0.00 99/1094 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] 0.04 0.00 972/1094 new_sprite(int, int) [82] [78] 0.0 0.05 0.00 1094 new_image(int, int) [78] ----------------------------------------------- 0.00 0.00 8/553441 combat_movement(int) [28] 0.00 0.00 9/553441 klakar_encounter() [37] 0.00 0.00 22/553441 game_over() [76] 0.00 0.00 29/553441 select_weaponpoint() [65] 0.00 0.00 38/553441 starmap_meetrace(int) [54] 0.00 0.00 46/553441 enemy_encounter(int) [56] 0.00 0.00 57/553441 fleet_encounter(int, int) [49] 0.00 0.00 91/553441 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 456/553441 starmap_exploreplanet() [30] 0.00 0.00 722/553441 klakar_trade() [25] 0.00 0.00 931/553441 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 1031/553441 combat_sim_end() [47] 0.00 0.00 1040/553441 combat_display(int) [10] 0.00 0.00 1331/553441 waitclick(int, int, int, int) [81] 0.00 0.00 2096/553441 combat_displayships() [20] 0.00 0.00 2826/553441 starmap_explorehole(int, int) [35] 0.00 0.00 2871/553441 pay_item(char*, char*, int, char) [43] 0.00 0.00 3779/553441 starmap_display(int) [5] 0.00 0.00 11002/553441 intro_screen() [19] 0.00 0.00 18072/553441 combat(int, int) [8] 0.00 0.00 28723/553441 startgame() [29] 0.00 0.00 33241/553441 credits_screen() [45] 0.01 0.00 59036/553441 cs_setupbattle() [33] 0.01 0.00 145860/553441 starmap() [4] 0.02 0.00 240124/553441 splash_screen() [40] [79] 0.0 0.05 0.00 553441 get_ik_timer(int) [79] ----------------------------------------------- 0.00 0.00 8/217656 klakar_encounter() [37] 0.00 0.00 11/217656 game_over() [76] 0.00 0.00 22/217656 startgame() [29] 0.00 0.00 27/217656 select_weaponpoint() [65] 0.00 0.00 36/217656 starmap_meetrace(int) [54] 0.00 0.00 45/217656 enemy_encounter(int) [56] 0.00 0.00 86/217656 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 359/217656 klakar_trade() [25] 0.00 0.00 1030/217656 combat_sim_end() [47] 0.00 0.00 1329/217656 waitclick(int, int, int, int) [81] 0.00 0.00 2199/217656 cs_setupbattle() [33] 0.00 0.00 4328/217656 splash_screen() [40] 0.00 0.00 11002/217656 intro_screen() [19] 0.00 0.00 18075/217656 combat(int, int) [8] 0.01 0.00 33241/217656 credits_screen() [45] 0.03 0.00 145858/217656 starmap() [4] [80] 0.0 0.05 0.00 217656 ik_inkey() [80] ----------------------------------------------- 0.00 0.04 2/2 startgame() [29] [81] 0.0 0.00 0.04 2 waitclick(int, int, int, int) [81] 0.00 0.04 16/5969 ik_blit() [15] 0.00 0.00 1329/217656 ik_inkey() [80] 0.00 0.00 1329/547495 ik_eventhandler() [70] 0.00 0.00 1331/553441 get_ik_timer(int) [79] 0.00 0.00 2/931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 1329/223845 ik_mclick() [149] 0.00 0.00 16/6367 prep_screen() [151] ----------------------------------------------- 0.00 0.01 247/972 load_sprites(char*) [84] 0.00 0.03 725/972 get_sprite(SDL_Surface*, int, int, int, int) [16] [82] 0.0 0.00 0.04 972 new_sprite(int, int) [82] 0.04 0.00 972/1094 new_image(int, int) [78] ----------------------------------------------- 0.00 0.04 1/1 main_init() [62] [83] 0.0 0.00 0.04 1 starmap_init() [83] 0.01 0.01 1/1 starmap_initplanettypes() [97] 0.01 0.01 1/1 starmap_inititems() [99] 0.00 0.01 1/1 starmap_initsprites() [116] 0.00 0.00 1/1 starmap_initracefleets() [127] 0.00 0.00 1/1 starmap_initshipnames() [208] ----------------------------------------------- 0.00 0.00 1/21 main_init() [62] 0.01 0.00 6/21 combat_initsprites() [115] 0.01 0.00 6/21 starmap_initsprites() [116] 0.01 0.00 8/21 interface_initsprites() [91] [84] 0.0 0.02 0.01 21 load_sprites(char*) [84] 0.00 0.01 247/972 new_sprite(int, int) [82] 0.00 0.00 21/21 new_spritepak(int) [169] ----------------------------------------------- 0.01 0.00 7122/27304 starmap() [4] 0.02 0.00 20182/27304 combat(int, int) [8] [85] 0.0 0.03 0.00 27304 key_pressed(int) [85] ----------------------------------------------- 0.00 0.00 31/3628 initraces() [135] 0.00 0.00 106/3628 endgame_init() [131] 0.00 0.00 210/3628 combat_initshipweapons() [130] 0.00 0.00 223/3628 textstrings_init() [101] 0.00 0.00 272/3628 combat_initshipsystems() [129] 0.00 0.00 272/3628 combat_inithulls() [128] 0.00 0.00 290/3628 starmap_initracefleets() [127] 0.00 0.00 326/3628 cards_init() [126] 0.00 0.00 400/3628 combat_initshiptypes() [100] 0.01 0.00 614/3628 starmap_inititems() [99] 0.01 0.00 884/3628 starmap_initplanettypes() [97] [86] 0.0 0.03 0.00 3628 read_line(_IO_FILE*, char*, char*) [86] ----------------------------------------------- 0.03 0.00 1/1 my_main() [2] [87] 0.0 0.03 0.00 1 Game_Shutdown(void*) [87] ----------------------------------------------- 0.00 0.03 1/1 main_init() [62] [88] 0.0 0.00 0.03 1 combat_init() [88] 0.01 0.00 1/1 combat_initshiptypes() [100] 0.00 0.01 1/1 combat_initsprites() [115] 0.00 0.00 1/1 combat_initshipsystems() [129] 0.00 0.00 1/1 combat_inithulls() [128] 0.00 0.00 1/1 combat_initshipweapons() [130] 0.00 0.00 1/1 initraces() [135] ----------------------------------------------- 0.02 0.00 894/894 combat_movement(int) [28] [89] 0.0 0.02 0.00 894 combat_checkalttargets(int, int) [89] 0.00 0.00 1743/291805 get_distance(int, int) [51] 0.00 0.00 6/136595 get_direction(int, int) [59] ----------------------------------------------- 0.00 0.02 1/1 main_init() [62] [90] 0.0 0.00 0.02 1 interface_init() [90] 0.00 0.02 1/1 interface_initsprites() [91] ----------------------------------------------- 0.00 0.02 1/1 interface_init() [90] [91] 0.0 0.00 0.02 1 interface_initsprites() [91] 0.01 0.00 8/21 load_sprites(char*) [84] 0.01 0.00 2/2 ik_load_font(char*, unsigned char, unsigned char) [108] ----------------------------------------------- 0.02 0.00 1055/1055 combat(int, int) [8] [92] 0.0 0.02 0.00 1055 combat_checkescapes(int) [92] ----------------------------------------------- 0.02 0.00 12/12 starmap() [4] [93] 0.0 0.02 0.00 12 starmap_nebuladist(int, int) [93] ----------------------------------------------- [94] 0.0 0.02 0.00 save_sprites(char*, t_ik_spritepak*) [94] ----------------------------------------------- [95] 0.0 0.02 0.00 ik_drawfontbig(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) [95] ----------------------------------------------- 0.00 0.02 541/541 combat_movement(int) [28] [96] 0.0 0.00 0.02 541 combat_fire(_t_ship*, int, _t_ship*, int) [96] 0.01 0.01 485/485 combat_addproj(_t_ship*, int, _t_ship*, int) [98] 0.00 0.00 55/55 combat_addbeam(_t_shipweapon*, _t_ship*, int, _t_ship*, int, int) [132] ----------------------------------------------- 0.01 0.01 1/1 starmap_init() [83] [97] 0.0 0.01 0.01 1 starmap_initplanettypes() [97] 0.01 0.00 884/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 4/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.01 0.01 485/485 combat_fire(_t_ship*, int, _t_ship*, int) [96] [98] 0.0 0.01 0.01 485 combat_addproj(_t_ship*, int, _t_ship*, int) [98] 0.00 0.00 485/805 combat_SoundFX(int, int, int, int) [117] 0.00 0.00 970/136595 get_direction(int, int) [59] 0.00 0.00 578/291805 get_distance(int, int) [51] 0.00 0.00 970/1201 combat_gethardpoint(_t_ship*, int, int*, int*) [156] ----------------------------------------------- 0.01 0.01 1/1 starmap_init() [83] [99] 0.0 0.01 0.01 1 starmap_inititems() [99] 0.01 0.00 614/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.01 0.00 1/1 combat_init() [88] [100] 0.0 0.01 0.00 1 combat_initshiptypes() [100] 0.00 0.00 400/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 20/37 sort_shiptype_systems(int) [165] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.01 0.00 1/1 main_init() [62] [101] 0.0 0.01 0.00 1 textstrings_init() [101] 0.00 0.00 223/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 1/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.01 0.00 1/1 main_init() [62] [102] 0.0 0.01 0.00 1 gfx_initmagnifier() [102] 0.00 0.00 1/1094 new_image(int, int) [78] ----------------------------------------------- 0.00 0.00 344/5420 pay_item(char*, char*, int, char) [43] 0.01 0.00 5076/5420 klakar_trade() [25] [103] 0.0 0.01 0.00 5420 item_colorcode(int) [103] ----------------------------------------------- 0.00 0.00 1/839 game_over() [76] 0.00 0.00 1/839 credits_screen() [45] 0.00 0.00 1/839 splash_screen() [40] 0.00 0.00 1/839 starmap_explorehole(int, int) [35] 0.00 0.00 1/839 enemy_encounter(int) [56] 0.00 0.00 1/839 klakar_encounter() [37] 0.00 0.00 1/839 pay_item(char*, char*, int, char) [43] 0.00 0.00 2/839 starmap_meetrace(int) [54] 0.00 0.00 2/839 startgame() [29] 0.00 0.00 3/839 combat(int, int) [8] 0.00 0.00 3/839 intro_screen() [19] 0.00 0.00 3/839 fleet_encounter(int, int) [49] 0.00 0.00 4/839 cs_setupbattle() [33] 0.00 0.00 4/839 klakar_trade() [25] 0.00 0.00 7/839 starmap_exploreplanet() [30] 0.00 0.00 16/839 starmap() [4] 0.00 0.01 788/839 Play_SoundFX(int, int, int, int, int, int) [114] [104] 0.0 0.00 0.01 839 Play_Sound(int, int, int, int, int, int) [104] 0.01 0.00 839/839 Set_Sound_Pan(int, int) [105] 0.00 0.00 839/1231 Stop_Sound(int) [155] 0.00 0.00 839/1713 lsnd(int) [154] 0.00 0.00 839/839 Set_Sound_Volume(int, int) [158] ----------------------------------------------- 0.01 0.00 839/839 Play_Sound(int, int, int, int, int, int) [104] [105] 0.0 0.01 0.00 839 Set_Sound_Pan(int, int) [105] ----------------------------------------------- 0.00 0.00 1/22 combat_sim_end() [47] 0.00 0.00 1/22 checkhiscore(int) [134] 0.00 0.00 1/22 starmap() [4] 0.00 0.00 2/22 combat(int, int) [8] 0.00 0.00 2/22 game_over() [76] 0.00 0.00 2/22 main_menu() [3] 0.00 0.00 3/22 intro_screen() [19] 0.00 0.00 3/22 fleet_encounter(int, int) [49] 0.00 0.00 7/22 starmap_exploreplanet() [30] [106] 0.0 0.01 0.00 22 Stop_All_Sounds() [106] 0.00 0.00 352/1231 Stop_Sound(int) [155] ----------------------------------------------- 0.00 0.00 1/21 main_deinit() [71] 0.00 0.00 6/21 combat_deinitsprites() [124] 0.00 0.00 6/21 starmap_deinitsprites() [125] 0.00 0.00 8/21 interface_deinitsprites() [74] [107] 0.0 0.01 0.00 21 free_spritepak(t_ik_spritepak*) [107] 0.00 0.00 247/972 free_sprite(t_ik_sprite*) [157] ----------------------------------------------- 0.01 0.00 2/2 interface_initsprites() [91] [108] 0.0 0.01 0.00 2 ik_load_font(char*, unsigned char, unsigned char) [108] 0.00 0.00 2/20 ik_load_pcx(char*, unsigned char*) [170] 0.00 0.00 2/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.01 0.00 1/1 __do_global_ctors_aux [113] [109] 0.0 0.01 0.00 1 global constructors keyed to drawbuffer [109] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [216] ----------------------------------------------- [110] 0.0 0.01 0.00 set_ik_timer(int, int) [110] ----------------------------------------------- [111] 0.0 0.01 0.00 ik_text_input(int, int, int, t_ik_font*, char*, char*, int, int) [111] ----------------------------------------------- [112] 0.0 0.01 0.00 modconfig_main() [112] ----------------------------------------------- [113] 0.0 0.00 0.01 __do_global_ctors_aux [113] 0.01 0.00 1/1 global constructors keyed to drawbuffer [109] 0.00 0.00 1/1 global constructors keyed to opt_verbose [184] 0.00 0.00 1/1 global constructors keyed to sdlsurf [185] 0.00 0.00 1/1 global constructors keyed to sfxchan [186] ----------------------------------------------- 0.00 0.00 1/931 splash_screen() [40] 0.00 0.00 1/931 starmap_explorehole(int, int) [35] 0.00 0.00 1/931 enemy_encounter(int) [56] 0.00 0.00 1/931 klakar_encounter() [37] 0.00 0.00 1/931 startgame() [29] 0.00 0.00 2/931 combat_sim_end() [47] 0.00 0.00 2/931 intro_screen() [19] 0.00 0.00 2/931 starmap_meetrace(int) [54] 0.00 0.00 2/931 select_weaponpoint() [65] 0.00 0.00 2/931 waitclick(int, int, int, int) [81] 0.00 0.00 3/931 fleet_encounter(int, int) [49] 0.00 0.00 3/931 pay_item(char*, char*, int, char) [43] 0.00 0.00 5/931 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 6/931 eventhandler() [77] 0.00 0.00 7/931 starmap_exploreplanet() [30] 0.00 0.00 8/931 combat_movement(int) [28] 0.00 0.00 12/931 cs_setupbattle() [33] 0.00 0.00 24/931 klakar_trade() [25] 0.00 0.00 43/931 starmap() [4] 0.00 0.01 805/931 combat_SoundFX(int, int, int, int) [117] [114] 0.0 0.00 0.01 931 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.01 788/839 Play_Sound(int, int, int, int, int, int) [104] 0.00 0.00 931/553441 get_ik_timer(int) [79] 0.00 0.00 788/1713 lsnd(int) [154] 0.00 0.00 788/788 Get_Sound_Rate(int) [159] ----------------------------------------------- 0.00 0.01 1/1 combat_init() [88] [115] 0.0 0.00 0.01 1 combat_initsprites() [115] 0.01 0.00 6/21 load_sprites(char*) [84] 0.00 0.00 2/20 ik_load_pcx(char*, unsigned char*) [170] ----------------------------------------------- 0.00 0.01 1/1 starmap_init() [83] [116] 0.0 0.00 0.01 1 starmap_initsprites() [116] 0.01 0.00 6/21 load_sprites(char*) [84] ----------------------------------------------- 0.00 0.00 10/805 combat_killship(int, int, int) [137] 0.00 0.00 55/805 combat_addbeam(_t_shipweapon*, _t_ship*, int, _t_ship*, int, int) [132] 0.00 0.00 106/805 combat_movement(int) [28] 0.00 0.00 149/805 combat_damageship(int, int, int, int, _t_shipweapon*, int) [121] 0.00 0.00 485/805 combat_addproj(_t_ship*, int, _t_ship*, int) [98] [117] 0.0 0.00 0.01 805 combat_SoundFX(int, int, int, int) [117] 0.00 0.01 805/931 Play_SoundFX(int, int, int, int, int, int) [114] ----------------------------------------------- [118] 0.0 0.01 0.00 ik_save_screenshot(SDL_Surface*, unsigned char*) [118] ----------------------------------------------- [119] 0.0 0.01 0.00 combat_launch_fighter(int, int) [119] ----------------------------------------------- 0.00 0.00 5969/5969 ik_blit() [15] [120] 0.0 0.00 0.00 5969 gfx_blarg() [120] 0.00 0.00 5969/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] ----------------------------------------------- 0.00 0.00 358/358 combat_movement(int) [28] [121] 0.0 0.00 0.00 358 combat_damageship(int, int, int, int, _t_shipweapon*, int) [121] 0.00 0.00 264/9527 combat_updateshipstats(int, int) [69] 0.00 0.00 149/805 combat_SoundFX(int, int, int, int) [117] 0.00 0.00 14/5529 combat_findstuff2do(int, int) [139] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [122] 0.0 0.00 0.00 1 combat_deinit() [122] 0.00 0.00 1/1 combat_deinitsprites() [124] 0.00 0.00 1/1 combat_deinithulls() [200] 0.00 0.00 1/1 combat_deinitshiptypes() [209] 0.00 0.00 1/1 combat_deinitshipsystems() [212] 0.00 0.00 1/1 combat_deinitshipweapons() [213] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [123] 0.0 0.00 0.00 1 starmap_deinit() [123] 0.00 0.00 1/1 starmap_deinitsprites() [125] 0.00 0.00 1/1 starmap_deinitracefleets() [214] 0.00 0.00 1/1 starmap_deinititems() [205] 0.00 0.00 1/1 starmap_deinitterrain() [207] ----------------------------------------------- 0.00 0.00 1/1 combat_deinit() [122] [124] 0.0 0.00 0.00 1 combat_deinitsprites() [124] 0.00 0.00 6/21 free_spritepak(t_ik_spritepak*) [107] 0.00 0.00 2/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.00 0.00 1/1 starmap_deinit() [123] [125] 0.0 0.00 0.00 1 starmap_deinitsprites() [125] 0.00 0.00 6/21 free_spritepak(t_ik_spritepak*) [107] ----------------------------------------------- 0.00 0.00 1/1 main_init() [62] [126] 0.0 0.00 0.00 1 cards_init() [126] 0.00 0.00 326/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 starmap_init() [83] [127] 0.0 0.00 0.00 1 starmap_initracefleets() [127] 0.00 0.00 290/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 combat_init() [88] [128] 0.0 0.00 0.00 1 combat_inithulls() [128] 0.00 0.00 272/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 combat_init() [88] [129] 0.0 0.00 0.00 1 combat_initshipsystems() [129] 0.00 0.00 272/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 combat_init() [88] [130] 0.0 0.00 0.00 1 combat_initshipweapons() [130] 0.00 0.00 210/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 main_init() [62] [131] 0.0 0.00 0.00 1 endgame_init() [131] 0.00 0.00 106/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 2/33 myopen(char const*, char const*) [166] 0.00 0.00 1/1 load_scores() [188] ----------------------------------------------- 0.00 0.00 55/55 combat_fire(_t_ship*, int, _t_ship*, int) [96] [132] 0.0 0.00 0.00 55 combat_addbeam(_t_shipweapon*, _t_ship*, int, _t_ship*, int, int) [132] 0.00 0.00 55/805 combat_SoundFX(int, int, int, int) [117] 0.00 0.00 33/136595 get_direction(int, int) [59] ----------------------------------------------- 0.00 0.00 1/1 starmap_create() [31] [133] 0.0 0.00 0.00 1 starmap_createfleets(int) [133] 0.00 0.00 2210/547495 ik_eventhandler() [70] 0.00 0.00 105/291805 get_distance(int, int) [51] ----------------------------------------------- 0.00 0.00 1/1 game_over() [76] [134] 0.0 0.00 0.00 1 checkhiscore(int) [134] 0.00 0.00 1/22 Stop_All_Sounds() [106] 0.00 0.00 1/1 save_scores() [190] ----------------------------------------------- 0.00 0.00 1/1 combat_init() [88] [135] 0.0 0.00 0.00 1 initraces() [135] 0.00 0.00 31/3628 read_line(_IO_FILE*, char*, char*) [86] 0.00 0.00 1/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 3/3 combat(int, int) [8] [136] 0.0 0.00 0.00 3 combat_start(int) [136] 0.00 0.00 20/9527 combat_updateshipstats(int, int) [69] 0.00 0.00 20/5529 combat_findstuff2do(int, int) [139] ----------------------------------------------- 0.00 0.00 10/10 combat_movement(int) [28] [137] 0.0 0.00 0.00 10 combat_killship(int, int, int) [137] 0.00 0.00 10/805 combat_SoundFX(int, int, int, int) [117] 0.00 0.00 20/1816 combat_addexplo(int, int, t_ik_spritepak*, int, int, int, int, int, int, int) [153] ----------------------------------------------- 0.00 0.00 1/1 starmap_create() [31] [138] 0.0 0.00 0.00 1 starmap_createholes(int) [138] 0.00 0.00 68/291805 get_distance(int, int) [51] 0.00 0.00 4/547495 ik_eventhandler() [70] ----------------------------------------------- 0.00 0.00 14/5529 combat_damageship(int, int, int, int, _t_shipweapon*, int) [121] 0.00 0.00 20/5529 combat_start(int) [136] 0.00 0.00 5495/5529 combat_movement(int) [28] [139] 0.0 0.00 0.00 5529 combat_findstuff2do(int, int) [139] 0.00 0.00 21/291805 get_distance(int, int) [51] 0.00 0.00 16/136595 get_direction(int, int) [59] ----------------------------------------------- 0.00 0.00 1/1 starmap_create() [31] [140] 0.0 0.00 0.00 1 starmap_createstars(int) [140] 0.00 0.00 112/547495 ik_eventhandler() [70] ----------------------------------------------- 0.00 0.00 1/1 startgame() [29] [141] 0.0 0.00 0.00 1 interface_drawslider(SDL_Surface*, int, int, int, int, int, int, int) [141] 0.00 0.00 17/1499934 ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [39] ----------------------------------------------- 0.00 0.00 1/1 starmap_create() [31] [142] 0.0 0.00 0.00 1 starmap_createcards() [142] 0.00 0.00 2/291805 get_distance(int, int) [51] ----------------------------------------------- 0.00 0.00 8/223845 klakar_encounter() [37] 0.00 0.00 11/223845 game_over() [76] 0.00 0.00 22/223845 startgame() [29] 0.00 0.00 27/223845 select_weaponpoint() [65] 0.00 0.00 36/223845 starmap_meetrace(int) [54] 0.00 0.00 45/223845 enemy_encounter(int) [56] 0.00 0.00 51/223845 fleet_encounter(int, int) [49] 0.00 0.00 86/223845 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 359/223845 klakar_trade() [25] 0.00 0.00 449/223845 starmap_exploreplanet() [30] 0.00 0.00 1030/223845 combat_sim_end() [47] 0.00 0.00 1329/223845 waitclick(int, int, int, int) [81] 0.00 0.00 2199/223845 cs_setupbattle() [33] 0.00 0.00 2825/223845 starmap_explorehole(int, int) [35] 0.00 0.00 2868/223845 pay_item(char*, char*, int, char) [43] 0.00 0.00 4328/223845 splash_screen() [40] 0.00 0.00 11002/223845 intro_screen() [19] 0.00 0.00 18072/223845 combat(int, int) [8] 0.00 0.00 33241/223845 credits_screen() [45] 0.00 0.00 145857/223845 starmap() [4] [149] 0.0 0.00 0.00 223845 ik_mclick() [149] ----------------------------------------------- 0.00 0.00 1/16567 combat_sim_end() [47] 0.00 0.00 1/16567 game_over() [76] 0.00 0.00 1/16567 gfx_deinitmagnifier() [203] 0.00 0.00 1/16567 startgame() [29] 0.00 0.00 2/16567 combat_deinitsprites() [124] 0.00 0.00 2/16567 cs_setupbattle() [33] 0.00 0.00 2/16567 ik_load_font(char*, unsigned char, unsigned char) [108] 0.00 0.00 2/16567 starmap_deinitterrain() [207] 0.00 0.00 3/16567 credits_screen() [45] 0.00 0.00 3/16567 splash_screen() [40] 0.00 0.00 6/16567 intro_screen() [19] 0.00 0.00 19/16567 reshalfbritescreen() [68] 0.00 0.00 16524/16567 free_sprite(t_ik_sprite*) [157] [150] 0.0 0.00 0.00 16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.00 0.00 7/6367 starmap_create() [31] 0.00 0.00 9/6367 credits_screen() [45] 0.00 0.00 9/6367 klakar_encounter() [37] 0.00 0.00 12/6367 game_over() [76] 0.00 0.00 16/6367 waitclick(int, int, int, int) [81] 0.00 0.00 19/6367 halfbritescreen() [36] 0.00 0.00 19/6367 reshalfbritescreen() [68] 0.00 0.00 22/6367 splash_screen() [40] 0.00 0.00 24/6367 startgame() [29] 0.00 0.00 27/6367 select_weaponpoint() [65] 0.00 0.00 36/6367 combat_sim_end() [47] 0.00 0.00 36/6367 starmap_explorehole(int, int) [35] 0.00 0.00 38/6367 starmap_meetrace(int) [54] 0.00 0.00 43/6367 pay_item(char*, char*, int, char) [43] 0.00 0.00 47/6367 enemy_encounter(int) [56] 0.00 0.00 51/6367 fleet_encounter(int, int) [49] 0.00 0.00 55/6367 intro_screen() [19] 0.00 0.00 96/6367 cs_setupbattle() [33] 0.00 0.00 96/6367 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 188/6367 starmap_exploreplanet() [30] 0.00 0.00 359/6367 klakar_trade() [25] 0.00 0.00 360/6367 ik_blit() [15] 0.00 0.00 1055/6367 combat(int, int) [8] 0.00 0.00 3743/6367 starmap() [4] [151] 0.0 0.00 0.00 6367 prep_screen() [151] ----------------------------------------------- 0.00 0.00 3726/3726 starmap() [4] [152] 0.0 0.00 0.00 3726 resallhalfbritescreens() [152] ----------------------------------------------- 0.00 0.00 20/1816 combat_killship(int, int, int) [137] 0.00 0.00 1796/1816 combat_movement(int) [28] [153] 0.0 0.00 0.00 1816 combat_addexplo(int, int, t_ik_spritepak*, int, int, int, int, int, int, int) [153] ----------------------------------------------- 0.00 0.00 86/1713 Load_WAV(char*, int) [162] 0.00 0.00 788/1713 Play_SoundFX(int, int, int, int, int, int) [114] 0.00 0.00 839/1713 Play_Sound(int, int, int, int, int, int) [104] [154] 0.0 0.00 0.00 1713 lsnd(int) [154] ----------------------------------------------- 0.00 0.00 1/1231 starmap_explorehole(int, int) [35] 0.00 0.00 1/1231 enemy_encounter(int) [56] 0.00 0.00 1/1231 klakar_encounter() [37] 0.00 0.00 1/1231 pay_item(char*, char*, int, char) [43] 0.00 0.00 2/1231 starmap_meetrace(int) [54] 0.00 0.00 3/1231 fleet_encounter(int, int) [49] 0.00 0.00 4/1231 cs_setupbattle() [33] 0.00 0.00 4/1231 klakar_trade() [25] 0.00 0.00 9/1231 starmap_exploreplanet() [30] 0.00 0.00 14/1231 starmap() [4] 0.00 0.00 352/1231 Stop_All_Sounds() [106] 0.00 0.00 839/1231 Play_Sound(int, int, int, int, int, int) [104] [155] 0.0 0.00 0.00 1231 Stop_Sound(int) [155] ----------------------------------------------- 0.00 0.00 231/1201 combat_display(int) [10] 0.00 0.00 970/1201 combat_addproj(_t_ship*, int, _t_ship*, int) [98] [156] 0.0 0.00 0.00 1201 combat_gethardpoint(_t_ship*, int, int*, int*) [156] ----------------------------------------------- 0.00 0.00 5/972 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] 0.00 0.00 247/972 free_spritepak(t_ik_spritepak*) [107] 0.00 0.00 360/972 gfx_magnify() [23] 0.00 0.00 360/972 ik_blit() [15] [157] 0.0 0.00 0.00 972 free_sprite(t_ik_sprite*) [157] 0.00 0.00 16524/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.00 0.00 839/839 Play_Sound(int, int, int, int, int, int) [104] [158] 0.0 0.00 0.00 839 Set_Sound_Volume(int, int) [158] ----------------------------------------------- 0.00 0.00 788/788 Play_SoundFX(int, int, int, int, int, int) [114] [159] 0.0 0.00 0.00 788 Get_Sound_Rate(int) [159] ----------------------------------------------- 0.00 0.00 19/398 halfbritescreen() [36] 0.00 0.00 19/398 reshalfbritescreen() [68] 0.00 0.00 360/398 ik_blit() [15] [160] 0.0 0.00 0.00 398 free_screen() [160] ----------------------------------------------- 0.00 0.00 86/86 Delete_All_Sounds() [198] [161] 0.0 0.00 0.00 86 Delete_Sound(int) [161] ----------------------------------------------- 0.00 0.00 86/86 load_all_sfx() [192] [162] 0.0 0.00 0.00 86 Load_WAV(char*, int) [162] 0.00 0.00 86/1713 lsnd(int) [154] ----------------------------------------------- 0.00 0.00 85/85 starmap_initshipnames() [208] [163] 0.0 0.00 0.00 85 read_line1(_IO_FILE*, char*) [163] ----------------------------------------------- 0.00 0.00 1/51 cs_player_init() [195] 0.00 0.00 1/51 main_menu() [3] 0.00 0.00 1/51 player_init() [189] 0.00 0.00 2/51 starmap_meetrace(int) [54] 0.00 0.00 3/51 pay_item(char*, char*, int, char) [43] 0.00 0.00 7/51 starmap_create() [31] 0.00 0.00 18/51 starmap() [4] 0.00 0.00 18/51 starmap_exploreplanet() [30] [164] 0.0 0.00 0.00 51 ik_print_log(char*, ...) [164] ----------------------------------------------- 0.00 0.00 1/37 starmap_uninstallsystem(int, int) [211] 0.00 0.00 3/37 starmap_destroysystem(int) [181] 0.00 0.00 6/37 starmap_installitem(int) [64] 0.00 0.00 7/37 klakar_trade() [25] 0.00 0.00 20/37 combat_initshiptypes() [100] [165] 0.0 0.00 0.00 37 sort_shiptype_systems(int) [165] ----------------------------------------------- 0.00 0.00 1/33 initraces() [135] 0.00 0.00 1/33 load_scores() [188] 0.00 0.00 1/33 save_scores() [190] 0.00 0.00 1/33 calc_color_tables(unsigned char*) [199] 0.00 0.00 1/33 main_init() [62] 0.00 0.00 1/33 starmap_initshipnames() [208] 0.00 0.00 1/33 textstrings_init() [101] 0.00 0.00 2/33 cards_init() [126] 0.00 0.00 2/33 combat_initshipsystems() [129] 0.00 0.00 2/33 combat_inithulls() [128] 0.00 0.00 2/33 combat_initshiptypes() [100] 0.00 0.00 2/33 combat_initshipweapons() [130] 0.00 0.00 2/33 endgame_init() [131] 0.00 0.00 2/33 starmap_initracefleets() [127] 0.00 0.00 2/33 starmap_inititems() [99] 0.00 0.00 2/33 loadconfig() [182] 0.00 0.00 4/33 starmap_initplanettypes() [97] 0.00 0.00 4/33 saveconfig() [180] [166] 0.0 0.00 0.00 33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/30 combat(int, int) [8] 0.00 0.00 29/30 combat_displayships() [20] [167] 0.0 0.00 0.00 30 select_ship(int, int) [167] ----------------------------------------------- 0.00 0.00 22/22 combat_movement(int) [28] [168] 0.0 0.00 0.00 22 shiptonum(_t_ship*) [168] ----------------------------------------------- 0.00 0.00 21/21 load_sprites(char*) [84] [169] 0.0 0.00 0.00 21 new_spritepak(int) [169] ----------------------------------------------- 0.00 0.00 1/20 combat_sim_end() [47] 0.00 0.00 1/20 game_over() [76] 0.00 0.00 1/20 startgame() [29] 0.00 0.00 2/20 combat_initsprites() [115] 0.00 0.00 2/20 cs_setupbattle() [33] 0.00 0.00 2/20 ik_load_font(char*, unsigned char, unsigned char) [108] 0.00 0.00 2/20 starmap_createnebula(int) [48] 0.00 0.00 3/20 credits_screen() [45] 0.00 0.00 3/20 splash_screen() [40] 0.00 0.00 3/20 intro_screen() [19] [170] 0.0 0.00 0.00 20 ik_load_pcx(char*, unsigned char*) [170] ----------------------------------------------- 0.00 0.00 1/17 game_over() [76] 0.00 0.00 1/17 main_init() [62] 0.00 0.00 1/17 starmap() [4] 0.00 0.00 1/17 startgame() [29] 0.00 0.00 2/17 cs_setupbattle() [33] 0.00 0.00 2/17 credits_screen() [45] 0.00 0.00 3/17 combat(int, int) [8] 0.00 0.00 3/17 splash_screen() [40] 0.00 0.00 3/17 intro_screen() [19] [171] 0.0 0.00 0.00 17 start_ik_timer(int, int) [171] ----------------------------------------------- 0.00 0.00 12/12 starmap() [4] [172] 0.0 0.00 0.00 12 starmap_findstar(int, int) [172] ----------------------------------------------- 0.00 0.00 12/12 starmap() [4] [173] 0.0 0.00 0.00 12 starmap_stardist(int, int) [173] ----------------------------------------------- 0.00 0.00 1/10 klakar_encounter() [37] 0.00 0.00 1/10 starmap_uninstallsystem(int, int) [211] 0.00 0.00 1/10 starmap_installitem(int) [64] 0.00 0.00 3/10 klakar_trade() [25] 0.00 0.00 4/10 starmap_exploreplanet() [30] [174] 0.0 0.00 0.00 10 starmap_additem(int, int) [174] ----------------------------------------------- 0.00 0.00 8/8 combat(int, int) [8] [175] 0.0 0.00 0.00 8 combat_findship(int, int) [175] ----------------------------------------------- 0.00 0.00 7/7 cs_setupbattle() [33] [176] 0.0 0.00 0.00 7 cs_insertship(int) [176] ----------------------------------------------- 0.00 0.00 1/7 pay_item(char*, char*, int, char) [43] 0.00 0.00 6/7 starmap_installitem(int) [64] [177] 0.0 0.00 0.00 7 starmap_removeitem(int) [177] ----------------------------------------------- 0.00 0.00 1/6 game_over() [76] 0.00 0.00 1/6 credits_screen() [45] 0.00 0.00 1/6 splash_screen() [40] 0.00 0.00 3/6 startgame() [29] [178] 0.0 0.00 0.00 6 update_palette() [178] ----------------------------------------------- 0.00 0.00 5/5 combat_end(int) [46] [179] 0.0 0.00 0.00 5 combat_removeenemyship(int, int) [179] ----------------------------------------------- 0.00 0.00 1/4 startgame() [29] 0.00 0.00 3/4 intro_screen() [19] [180] 0.0 0.00 0.00 4 saveconfig() [180] 0.00 0.00 4/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 3/3 klakar_trade() [25] [181] 0.0 0.00 0.00 3 starmap_destroysystem(int) [181] 0.00 0.00 3/37 sort_shiptype_systems(int) [165] ----------------------------------------------- 0.00 0.00 1/2 main_init() [62] 0.00 0.00 1/2 startgame() [29] [182] 0.0 0.00 0.00 2 loadconfig() [182] 0.00 0.00 2/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/2 cs_player_init() [195] 0.00 0.00 1/2 player_init() [189] [183] 0.0 0.00 0.00 2 allies_init() [183] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [113] [184] 0.0 0.00 0.00 1 global constructors keyed to opt_verbose [184] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [215] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [113] [185] 0.0 0.00 0.00 1 global constructors keyed to sdlsurf [185] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [217] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [113] [186] 0.0 0.00 0.00 1 global constructors keyed to sfxchan [186] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [218] ----------------------------------------------- 0.00 0.00 1/1 main [1] [187] 0.0 0.00 0.00 1 sound_init() [187] ----------------------------------------------- 0.00 0.00 1/1 endgame_init() [131] [188] 0.0 0.00 0.00 1 load_scores() [188] 0.00 0.00 1/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 startgame() [29] [189] 0.0 0.00 0.00 1 player_init() [189] 0.00 0.00 1/51 ik_print_log(char*, ...) [164] 0.00 0.00 1/2 allies_init() [183] ----------------------------------------------- 0.00 0.00 1/1 checkhiscore(int) [134] [190] 0.0 0.00 0.00 1 save_scores() [190] 0.00 0.00 1/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [191] 0.0 0.00 0.00 1 cards_deinit() [191] ----------------------------------------------- 0.00 0.00 1/1 main_init() [62] [192] 0.0 0.00 0.00 1 load_all_sfx() [192] 0.00 0.00 86/86 Load_WAV(char*, int) [162] ----------------------------------------------- 0.00 0.00 1/1 combat_sim() [12] [193] 0.0 0.00 0.00 1 cs_enemy_init(int) [193] ----------------------------------------------- 0.00 0.00 1/1 main_init() [62] [194] 0.0 0.00 0.00 1 ik_showcursor() [194] ----------------------------------------------- 0.00 0.00 1/1 combat_sim() [12] [195] 0.0 0.00 0.00 1 cs_player_init() [195] 0.00 0.00 1/51 ik_print_log(char*, ...) [164] 0.00 0.00 1/2 allies_init() [183] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [196] 0.0 0.00 0.00 1 endgame_deinit() [196] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [197] 0.0 0.00 0.00 1 del_color_tables() [197] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [198] 0.0 0.00 0.00 1 Delete_All_Sounds() [198] 0.00 0.00 86/86 Delete_Sound(int) [161] ----------------------------------------------- 0.00 0.00 1/1 main_init() [62] [199] 0.0 0.00 0.00 1 calc_color_tables(unsigned char*) [199] 0.00 0.00 1/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 combat_deinit() [122] [200] 0.0 0.00 0.00 1 combat_deinithulls() [200] ----------------------------------------------- 0.00 0.00 1/1 combat_end(int) [46] [201] 0.0 0.00 0.00 1 starmap_removeship(int) [201] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [202] 0.0 0.00 0.00 1 textstrings_deinit() [202] ----------------------------------------------- 0.00 0.00 1/1 main_deinit() [71] [203] 0.0 0.00 0.00 1 gfx_deinitmagnifier() [203] 0.00 0.00 1/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.00 0.00 1/1 startgame() [29] [204] 0.0 0.00 0.00 1 interface_cleartuts() [204] ----------------------------------------------- 0.00 0.00 1/1 starmap_deinit() [123] [205] 0.0 0.00 0.00 1 starmap_deinititems() [205] ----------------------------------------------- 0.00 0.00 1/1 interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [52] [206] 0.0 0.00 0.00 1 interface_textboxsize(t_ik_font*, int, int, char*) [206] ----------------------------------------------- 0.00 0.00 1/1 starmap_deinit() [123] [207] 0.0 0.00 0.00 1 starmap_deinitterrain() [207] 0.00 0.00 2/16567 del_image(SDL_Surface*) [150] ----------------------------------------------- 0.00 0.00 1/1 starmap_init() [83] [208] 0.0 0.00 0.00 1 starmap_initshipnames() [208] 0.00 0.00 85/85 read_line1(_IO_FILE*, char*) [163] 0.00 0.00 1/33 myopen(char const*, char const*) [166] ----------------------------------------------- 0.00 0.00 1/1 combat_deinit() [122] [209] 0.0 0.00 0.00 1 combat_deinitshiptypes() [209] ----------------------------------------------- 0.00 0.00 1/1 starmap_create() [31] [210] 0.0 0.00 0.00 1 starmap_create_klakars(int) [210] ----------------------------------------------- 0.00 0.00 1/1 starmap_installitem(int) [64] [211] 0.0 0.00 0.00 1 starmap_uninstallsystem(int, int) [211] 0.00 0.00 1/10 starmap_additem(int, int) [174] 0.00 0.00 1/37 sort_shiptype_systems(int) [165] ----------------------------------------------- 0.00 0.00 1/1 combat_deinit() [122] [212] 0.0 0.00 0.00 1 combat_deinitshipsystems() [212] ----------------------------------------------- 0.00 0.00 1/1 combat_deinit() [122] [213] 0.0 0.00 0.00 1 combat_deinitshipweapons() [213] ----------------------------------------------- 0.00 0.00 1/1 starmap_deinit() [123] [214] 0.0 0.00 0.00 1 starmap_deinitracefleets() [214] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to opt_verbose [184] [215] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [215] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to drawbuffer [109] [216] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [216] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to sdlsurf [185] [217] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [217] ----------------------------------------------- 0.00 0.00 1/1 global constructors keyed to sfxchan [186] [218] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [218] ----------------------------------------------- 0.00 0.00 1/1 my_main() [2] [219] 0.0 0.00 0.00 1 Game_Init(void*) [219] ----------------------------------------------- This table describes the call tree of the program, and was sorted by the total amount of time spent in each function and its children. Each entry in this table consists of several lines. The line with the index number at the left hand margin lists the current function. The lines above it list the functions that called this function, and the lines below it list the functions this one called. This line lists: index A unique number given to each element of the table. Index numbers are sorted numerically. The index number is printed next to every function name so it is easier to look up where the function in the table. % time This is the percentage of the `total' time that was spent in this function and its children. Note that due to different viewpoints, functions excluded by options, etc, these numbers will NOT add up to 100%. self This is the total amount of time spent in this function. children This is the total amount of time propagated into this function by its children. called This is the number of times the function was called. If the function called itself recursively, the number only includes non-recursive calls, and is followed by a `+' and the number of recursive calls. name The name of the current function. The index number is printed after it. If the function is a member of a cycle, the cycle number is printed between the function's name and the index number. For the function's parents, the fields have the following meanings: self This is the amount of time that was propagated directly from the function into this parent. children This is the amount of time that was propagated from the function's children into this parent. called This is the number of times this parent called the function `/' the total number of times the function was called. Recursive calls to the function are not included in the number after the `/'. name This is the name of the parent. The parent's index number is printed after it. If the parent is a member of a cycle, the cycle number is printed between the name and the index number. If the parents of the function cannot be determined, the word `' is printed in the `name' field, and all the other fields are blank. For the function's children, the fields have the following meanings: self This is the amount of time that was propagated directly from the child into the function. children This is the amount of time that was propagated from the child's children to the function. called This is the number of times the function called this child `/' the total number of times the child was called. Recursive calls by the child are not listed in the number after the `/'. name This is the name of the child. The child's index number is printed after it. If the child is a member of a cycle, the cycle number is printed between the name and the index number. If there are any cycles (circles) in the call graph, there is an entry for the cycle-as-a-whole. This entry shows who called the cycle (as parents) and the members of the cycle (as children.) The `+' recursive calls entry shows the number of function calls that were internal to the cycle, and the calls entry for each member shows, for that member, how many times it was called from other members of the cycle. Index by function name [109] global constructors keyed to drawbuffer (sdl_gfx.cpp) [117] combat_SoundFX(int, int, int, int) [140] starmap_createstars(int) [184] global constructors keyed to opt_verbose (main.cpp) [132] combat_addbeam(_t_shipweapon*, _t_ship*, int, _t_ship*, int, int) [205] starmap_deinititems() [185] global constructors keyed to sdlsurf (sdl_iface.cpp) [98] combat_addproj(_t_ship*, int, _t_ship*, int) [13] starmap_displayship(int, int) [186] global constructors keyed to sfxchan (sdl_sound.cpp) [10] combat_display(int) [11] starmap_entersystem() [104] Play_Sound(int, int, int, int, int, int) [47] combat_sim_end() [35] starmap_explorehole(int, int) [155] Stop_Sound(int) [45] credits_screen() [116] starmap_initsprites() [126] cards_init() [195] cs_player_init() [64] starmap_installitem(int) [46] combat_end(int) [33] cs_setupbattle() [61] starmap_sensefleets() [12] combat_sim() [196] endgame_deinit() [124] combat_deinitsprites() [16] get_sprite(SDL_Surface*, int, int, int, int) [107] free_spritepak(t_ik_spritepak*) [100] combat_initshiptypes() [14] ik_copybox(SDL_Surface*, SDL_Surface*, int, int, int, int, int, int) [95] ik_drawfontbig(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) [22] interface_drawborder(SDL_Surface*, int, int, int, int, int, int, char*) [34] ik_drawbox(SDL_Surface*, int, int, int, int, int) [44] ik_dspriteline(SDL_Surface*, int, int, int, int, int, int, int, t_ik_sprite*, int) [26] interface_drawbutton(SDL_Surface*, int, int, int, int, char*) [39] ik_dsprite(SDL_Surface*, int, int, t_ik_sprite*, int) [90] interface_init() [141] interface_drawslider(SDL_Surface*, int, int, int, int, int, int, int) [50] ik_setclip(int, int, int, int) [103] item_colorcode(int) [53] interface_thinborder(SDL_Surface*, int, int, int, int, int, int) [182] loadconfig() [112] modconfig_main() [133] starmap_createfleets(int) [82] new_sprite(int, int) [31] starmap_create() [48] starmap_createnebula(int) [163] read_line1(_IO_FILE*, char*) [123] starmap_deinit() [119] combat_launch_fighter(int, int) [180] saveconfig() [171] start_ik_timer(int, int) [91] interface_initsprites() [187] sound_init() [178] update_palette() [206] interface_textboxsize(t_ik_font*, int, int, char*) [183] allies_init() [106] Stop_All_Sounds() [165] sort_shiptype_systems(int) [96] combat_fire(_t_ship*, int, _t_ship*, int) [153] combat_addexplo(int, int, t_ik_spritepak*, int, int, int, int, int, int, int) [125] starmap_deinitsprites() [88] combat_init() [175] combat_findship(int, int) [207] starmap_deinitterrain() [160] free_screen() [137] combat_killship(int, int, int) [181] starmap_destroysystem(int) [157] free_sprite(t_ik_sprite*) [28] combat_movement(int) [30] starmap_exploreplanet() [23] gfx_magnify() [56] enemy_encounter(int) [208] starmap_initshipnames() [75] ik_del_font(t_ik_font*) [49] fleet_encounter(int, int) [89] combat_checkalttargets(int, int) [7] ik_drawfont(SDL_Surface*, t_ik_font*, int, int, unsigned char, unsigned char) [36] halfbritescreen() [209] combat_deinitshiptypes() [27] ik_drawline(SDL_Surface*, int, int, int, int, int, int, unsigned char, unsigned char) [70] ik_eventhandler() [129] combat_initshipsystems() [9] ik_drsprite(SDL_Surface*, int, int, int, int, t_ik_sprite*, int) [67] ik_putpixel_add(SDL_Surface*, int, int, unsigned int) [130] combat_initshipweapons() [66] ik_getpixel(SDL_Surface*, int, int) [52] interface_popup(t_ik_font*, int, int, int, int, int, int, char*, char*, char*, char*, char*) [179] combat_removeenemyship(int, int) [170] ik_load_pcx(char*, unsigned char*) [174] starmap_additem(int, int) [69] combat_updateshipstats(int, int) [21] ik_putpixel(SDL_Surface*, int, int, unsigned int) [5] starmap_display(int) [152] resallhalfbritescreens() [85] key_pressed(int) [158] Set_Sound_Volume(int, int) [210] starmap_create_klakars(int) [188] load_scores() [128] combat_inithulls() [127] starmap_initracefleets() [71] main_deinit() [197] del_color_tables() [74] interface_deinitsprites() [189] player_init() [32] ik_image_pointer(SDL_Surface*, int, int) [60] starmap_createnebulagfx() [151] prep_screen() [73] interface_deinit() [38] starmap_createnebulamap() [190] save_scores() [37] klakar_encounter() [97] starmap_initplanettypes() [167] select_ship(int, int) [172] starmap_findstar(int, int) [211] starmap_uninstallsystem(int, int) [161] Delete_Sound(int) [54] starmap_meetrace(int) [212] combat_deinitshipsystems() [114] Play_SoundFX(int, int, int, int, int, int) [173] starmap_stardist(int, int) [213] combat_deinitshipweapons() [72] ally_install(int, int, int) [101] textstrings_init() [214] starmap_deinitracefleets() [191] cards_deinit() [198] Delete_All_Sounds() [215] __static_initialization_and_destruction_0(int, int) (main.cpp) [134] checkhiscore(int) [199] calc_color_tables(unsigned char*) [216] __static_initialization_and_destruction_0(int, int) (sdl_gfx.cpp) [136] combat_start(int) [17] calc_sprite_color(t_ik_sprite*) [217] __static_initialization_and_destruction_0(int, int) (sdl_iface.cpp) [131] endgame_init() [55] combat_autocamera(int) [218] __static_initialization_and_destruction_0(int, int) (sdl_sound.cpp) [77] eventhandler() [121] combat_damageship(int, int, int, int, _t_shipweapon*, int) [154] lsnd(int) [51] get_distance(int, int) [41] combat_findtarget(_t_ship*, int) [8] combat(int, int) [79] get_ik_timer(int) [24] get_palette_entry(int) [166] myopen(char const*, char const*) [42] ik_drawmeter(SDL_Surface*, int, int, int, int, int, int, int, int) [102] gfx_initmagnifier() [15] ik_blit() [108] ik_load_font(char*, unsigned char, unsigned char) [18] interface_textbox(SDL_Surface*, t_ik_font*, int, int, int, int, int, char*) [2] my_main() [164] ik_print_log(char*, ...) [57] set_palette_entry(int, int, int, int) [4] starmap() [19] intro_screen() [99] starmap_inititems() [162] Load_WAV(char*, int) [25] klakar_trade() [200] combat_deinithulls() [80] ik_inkey() [192] load_all_sfx() [115] combat_initsprites() [6] ik_print(SDL_Surface*, t_ik_font*, int, int, unsigned char, char*, ...) [84] load_sprites(char*) [118] ik_save_screenshot(SDL_Surface*, unsigned char*) [43] pay_item(char*, char*, int, char) [94] save_sprites(char*, t_ik_spritepak*) [68] reshalfbritescreen() [219] Game_Init(void*) [110] set_ik_timer(int, int) [65] select_weaponpoint() [150] del_image(SDL_Surface*) [83] starmap_init() [93] starmap_nebuladist(int, int) [76] game_over() [87] Game_Shutdown(void*) [177] starmap_removeitem(int) [120] gfx_blarg() [105] Set_Sound_Pan(int, int) [201] starmap_removeship(int) [149] ik_mclick() [122] combat_deinit() [202] textstrings_deinit() [135] initraces() [193] cs_enemy_init(int) [92] combat_checkescapes(int) [62] main_init() [176] cs_insertship(int) [20] combat_displayships() [3] main_menu() [59] get_direction(int, int) [139] combat_findstuff2do(int, int) [78] new_image(int, int) [63] get_rgb_color(int, int, int) [156] combat_gethardpoint(_t_ship*, int, int*, int*) [86] read_line(_IO_FILE*, char*, char*) [194] ik_showcursor() [203] gfx_deinitmagnifier() [168] shiptonum(_t_ship*) [111] ik_text_input(int, int, int, t_ik_font*, char*, char*, int, int) [204] interface_cleartuts() [29] startgame() [169] new_spritepak(int) [58] starmap_advancedays(int) [81] waitclick(int, int, int, int) [40] splash_screen() [142] starmap_createcards() [159] Get_Sound_Rate(int) [138] starmap_createholes(int)