[CrackMonkey] [macgyver_1985@hotmail.com: [Tron] Tron 2.0 Script Review?]
Nick Moffitt
nick at zork.net
Mon Jan 8 20:57:17 PST 2001
----- Forwarded message from Jason Parrish <macgyver_1985 at hotmail.com> -----
More Tron 2.0 news from Coming Attractions:
January 7, 2001... Kamehameha chimes in with a massive report on the
project, as he claims to have taken a gander at the script. He
includes his thoughts and a bit of a script review. We'll just let
him get on with it. Cause it's huge.
"The only draft I've read so far was Lisberger's 1999 solo effort,
revised up through late 2000. I know, I know, but I did not see
Richard Jefferies' name listed anywhere on it. Perhaps this was due
to a clause in Lisberger's contract, as if Richard's taking the
paycheck but not the glory. I wouldn't be surprised, since the script
READS much better than Lisberger's TRON script from 20 years ago.
Either he's drastically improved as a writer or this is a ghost-job.
But I almost wet my pants anyway because it seems SO cool no matter
who wrote it...
"Lisberger/Jefferies (WHOEVER) apparently hopes to get the old cast
leads (Jeff Bridges, Boxleitner, Cindy Morgan etc.) to return in
their roles, as the modern middle-aged ENCOM executives who hold onto
their ideals even in the mega-wealthy Microsoft NASDAQ global era.
But the main heroes will be younger newer actors. This makes sense
for the story's sense of realism, but also for the sake of modern
megaplex marketing.
"From the very first page, I could tell that Disney/Dreamquest/Pixar
(WHOEVER IS causing this movie to move forward) IS planning to make
this movie a technologically groundbreaking spectacular, taking the
naïve/simple notions of the 1982 original and extrapolating them to
modern society, 2002 - 20 years later. This is a very modern script,
as if the original story DID take place two decades ago, and that in-
between during the Bill Gates era, Flynn was right there still
working his butt off. Until
"THE PLOT IMPETUS: A nefarious Orwellian-esque mega SEARCH ENGINE
(this movie's revived replacement for the MCP) has been developed,
which is more powerful than any other search engine, virus, or
program yet invented. This all-consuming SEARCH ENGINE threatens to
take over the world by sucking up every single speck of info/data in
the electronic universe - there is no security measure capable of
preventing this program engine from getting and taking whatever it
wants. Corporations and governments cannot stand alone against it
Hackers, and certainly average private citizens, all stand powerless
to defend their privacy and livelihood from being taken over by this
unstoppable Big Brother cyberforce
which will FORCE everyone to
submit to its tyrannical totalitarian superiority.
"Flynn can't bear to see the free world be destroyed in this fascist
fashion, so he oversees a newer-younger team of teen/college rebel-
heroes, who must once again enter the digital realm and utilize their
Playstation/Dreamcast/Nintendo-era hacking-cracking extreme-sports
skills in order to battle the forces of the new would-be MCP. (I list
all of those mutually-exclusive concepts together, because the action
sequences of this script wisely attempt to harness all of those
notions within the cyber-realm.)
"Considering the recent real-life controversies over single-pixel web-
bugs (which track Net surfers without any means of warning or
detection) and NSA/CIA/FBI 'black-box' programs like Echelon (which
eliminate any notion of privacy as they can decode all emails,
all 'encrypted' phone calls, etc.) this threat of an MCP-style mega-
search engine giving omnipotent power to a fascist corporate entity
does seem plausible enough to represent a cinematic Ultimate Evil in
this age of corporate-conglomerate takeovers and PalmPilots and e-
commerce... sort of like another Big Brother or Matrix or Skynet....
"This project is smart for Disney to pursue now, since the world at
the dawn of the 21st century is better prepared now for this movie-
concept than they were at the dawn of the Reagan era. Society is so
much more high-tech now, and most of us feel like minions beholden to
monolithic conglomerates and government entities like the WTO and UN.
While 1982 had arcades and Ataris, since then kids have literally
been raised on videogames - teens today cannot conceive of life prior
to videogames, and as of yet no major big-budget Hollywood studio
movie has tapped into this cinematic realm for Gen Y youth. (The
Matrix was aimed at R-rated adult audiences.) As a bonus, the cast of
the original TRON have come into their own since 1982
Jeff Bridges
spent the last decade winning kudos for his performances in Fisher
King, Fearless, and Arlington Road, while Boxleitner pleased geeks
with Babylon 5 (and continued warming older women with cable repeats
of Scarecrow & Mrs. King!)
"In addition, TRON was released when 70mm Dolby 6-track magnetic was
state-of-the-art for movie theater projection. MOST people were
unaware of these technologies, and instead watched movies at the
local mono cardboard shopping-center theater shack. Nowadays we've
got digital projectors (DLP), Dolby EX digital surround, DVDs, DSS,
etc. Audiences are much more oriented towards IMAX-quality spectacle
than they were in 1982.
"I only hope this movie actually gets made and marketed correctly,
because the brilliant-but-flawed first TRON is a dated masterpiece
that was too ahead of its time and thus never got the fair chance to
entertain audiences with its imaginative epic story. Back in 1982,
most people didn't understand computers any more than they understood
alien quantum physics. NOW most of us have come to depend on
computers in our daily lives. So the audience will definitely be more
interested now in the mythology that TRON has to offer, giving Disney
the potential of a profitable summer smash among the youth crowd as
well as fanboys. There will be a killer soundtrack album, videogames,
toys, theme-park attractions -- all the merchandise a studio could
want in a stylish action adventure fantasy... PLUS TRON's so much
more family-friendly than The Matrix, giving Disney a classic safety
net.
"TRON 2.0 reads very expensive (state-of-the-art CG) but also seems
very worth the money, as it's full of non-stop spectacle of the
gloriously fun eye-candy big-screen surround-sound variety... a
cinematic orgasm if you will. It MUST be handled lushly and
respectfully and carefully in order to deliver what the audience
wants, i.e., NOT be treated like another idiotic crapfest like the
90's virtual reality junkers Virtuosity & Lawnmower Man, or else the
studio will just be wasting its own time and money as well as the
audience's. Disney should take its time producing TRON 2.0, at least
in order to make sure this movie gets done the right way, rather than
rapidly shovelling it down the pipeline in order to meet a rushed-
panic gap in their 2002 release-date schedule. (Which is the habit
that has ruined previous would-be Disney tentpole franchises like
Rocketeer, Judge Dredd, and Inspector Gadget, all of which had
tremendous potential but were RUINED by ghastly incompetence.)
"Obviously Disney would prefer to have the movie ready for Summer
2002 for the 20th Anniversary of TRON.... but accomplishing this
movie that quickly at any level of deserved craftsmanship quality,
would be a miracle for ANY filmmaking team, much less Disney which is
not exactly known for artistic integrity.
"I'm also curious to know if the FX work of TRON 2.0 will be handled
more by Disney's DreamQuest FX division or Pixar, since I've heard
that many of the Pixar geniuses were first inspired to get into the
CG business when they first saw Tron back in 1982.
"I should note that the script coverage I read complained about the
characters' lack of emotional heart-and-soul, as if they were just
pawns to the story. While I admit that we usually want better
characters to identify with than the annoying stereotypes that the
studios usually feed us
the fact is that TRON was always more about
the visceral experience of its own machinations, than it was about
the interior thoughts of Dillinger, Flynn, Alan, Lori, etc. It's a
live-action videogame, fer cryin' out loud. The motivations of the
characters were simplistic yet effective for what was necessary. As
long as the heroes of Tron 2.0 are likeable and worth rooting for,
and the villains are diabolical, I think we'll be fine. While we want
Tron characters to be interesting and intelligent, we don't want to
focus too much on them AS characters, because in its very essence
TRON has always been more of a sensory-experience than a biographical
study. I personally don't think that's something to be ashamed of,
since it's unabashed pure fun, and blatantly aimed at being a
worldwide commercial success. If only Disney will allow this movie to
be made with internal dignity befitting the original concept, I say
let them have another profit-oriented blockbuster."
[Thanks to Kamehameha for the report.]
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