[Taocow PBEM] Book 3 - Chapter XII - Journey to the Millennium Tree

Aaron Clausen mightymartianca at gmail.com
Tue May 21 19:30:06 UTC 2013


>> [GM]
>> ...
>>
>> And that's when they see, over a rise, distant columns of thick black
>> smoke. No sounds can be heard, but the snow may be dampening them. As
>> they get closer, they see, even in daylight, the yellow and red of
>> fire reflected in the low clouds, and now they do hear what almost
>> sounds like machinery; perhaps vehicles, and what could be the sounds
>> of weapons fire. It's hard to gauge the distance, but perhaps it is a
>> half a mile or a mile away.
>> [/GM]

> [Oz]
> Oz gets on the radio. "Scouts out. Avoid contact with whatever is over
> there and report back over a secure channel as soon as you have
> something. The rest of us are sitting here. I do not want to get
> involved in a fight we don't need."
> [/Oz]

[GM]
Four of Oz's men put long white jackets on and immediately set about
creeping up the hill.
[/GM]

> [Alex]
> Cautiously, Alex keeps watch, rifle at a ready. Otherwise, she will be quiet
> [/Alex]

> [Miles]
> Miles will exit the vehicle he is riding in and go to the first person he sees
> that seems to be in charge and say:
>
> "Might I be of some assistance?"
> [/Miles]

[GM]
A sergeant, and Oz's right hand man, looks at Miles. "Aye, maybe you
can. If you've got some ability to get any intel on what's happening
over that hill, we'd all be greatful." He looks to the rest of the
company. "That goes for all o' you. My men are risking their necks, so
the less risking they have to do the better."

It seems those men are fairly skilled at what they do. Alex, in
particular, appreciates their ability as they almost melt into the
white background, and taking an eye away from them makes them very
difficult to spot. With almost aching slowness they make their way up
the hill.
[/GM]


OOC 1: Forgot to mention this, but you are within a mile of a nexus
point, so all mages are at double range, duration and damage of
spells, as well as being able to draw an additional 10 PPE per level
of experience every 12 hours, and recovering 10 PPE per half hour. For
psionics range and duration are doubled, and psionic energy attacks
are doubled.

OOC 2: I'll give everyone a day or so to make any additional posts
they might want to in aid of the scouts, and then carry on.


--
Aaron Clausen
mightymartianca at gmail.com


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